my suggestions
Posted: Wed Nov 02, 2022 11:15 am
I played some new things in my library. I admit that I expected a more modern game in terms of engine.
It lacks more QoL compared to previous versions. What I personally would like to have improved (I will note that I play on 2 monitors):
1) the ability to open the jump map window. So that you can play with the window open and that it does not close when you click on it. Then I could keep them on a second monitor.
2) the same is the case with windows such as:
- Command report
- Message log
- Object Dialog
- Objectives
- Unit handbook
- Find Organization Dialog
3) In the unit handbook window, links that take to find organization dialog
4) it would be useful to have a log window in which all information from the action would be collected (fire exchange reports, information about detected units, reports about the lack of ammunition, etc.) - such a history of events
5) Possibility to move the map by pressing the scroll button in the mouse or by pressing the right mouse button
6) Customizable hotkeys
7) At the same time, it is possible to turn on at least the overlays showing the range of movement and visibility and the range of command Distinguished by the color of the shadow, illustrative photo below yellow - viable, blue -movement (I know another game, but maybe you can do something like this here)
It lacks more QoL compared to previous versions. What I personally would like to have improved (I will note that I play on 2 monitors):
1) the ability to open the jump map window. So that you can play with the window open and that it does not close when you click on it. Then I could keep them on a second monitor.
2) the same is the case with windows such as:
- Command report
- Message log
- Object Dialog
- Objectives
- Unit handbook
- Find Organization Dialog
3) In the unit handbook window, links that take to find organization dialog
4) it would be useful to have a log window in which all information from the action would be collected (fire exchange reports, information about detected units, reports about the lack of ammunition, etc.) - such a history of events
5) Possibility to move the map by pressing the scroll button in the mouse or by pressing the right mouse button
6) Customizable hotkeys
7) At the same time, it is possible to turn on at least the overlays showing the range of movement and visibility and the range of command Distinguished by the color of the shadow, illustrative photo below yellow - viable, blue -movement (I know another game, but maybe you can do something like this here)