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China advance by Japan and US Mobilization Hit

Posted: Fri Nov 04, 2022 7:48 pm
by ThunderLizard11
What is the exact line for the US mobilization increase event to fire? I seem to cross the line and get notified afterwards.

Re: China advance by Japan and US Mobilization Hit

Posted: Fri Nov 04, 2022 9:25 pm
by OldCrowBalthazor
ThunderLizard11 wrote: Fri Nov 04, 2022 7:48 pm What is the exact line for the US mobilization increase event to fire? I seem to cross the line and get notified afterwards.
*Japanese advances in China can now stimulate the US and India moving 8-15% towards the Allies. The triggers being an Axis unit within 3 hexes of Yenan, or within 2 hexes of Sian, Lanchow, or Chungking.

Hope that helps. 😊

Btw the Allied player could roleplay a cynical and calculating Chang Kai-shek and leave a 'weakness' in the line to entice the Japanese to come closer haha.

Re: China advance by Japan and US Mobilization Hit

Posted: Fri Nov 04, 2022 9:54 pm
by ThunderLizard11
Thanks - maybe we'll get an indicator on map next patch?

Re: China advance by Japan and US Mobilization Hit

Posted: Fri Nov 04, 2022 10:06 pm
by OldCrowBalthazor
ThunderLizard11 wrote: Fri Nov 04, 2022 9:54 pm Thanks - maybe we'll get an indicator on map next patch?
That would be good...not remembering exactly the details on this particular key mechanic contributed to my Axis losing the war ultimately as I had to pull a Pearl Harbor in October of 1941 during a match started with the previous version.

I was one turn out from assembling my task force for the DEI. Was happy about my inroads on the Chinese just prior near Sian and boom ..oh $hit.. American mobilization leaped above 90% in Sept.

I had to jump!
Never got into the DEI. 🥁

An indicator like the Soviet mobilization triggers in Manchuria would be great for other folks that are not aware of this exactly. 🙂

Re: China advance by Japan and US Mobilization Hit

Posted: Sat Nov 05, 2022 12:09 am
by taffjones
As my eyes are getting older it would be great if Bill/Hubert would shade the hexes for triggering the Soviet mobilisation hexes from Warsaw.

My old tired eyes find it hard to work out exactly the 10 hexes from Warsaw these days :) So I keep getting caught out and giving Uncle Joe a mobilisation boost.

None of us are getting younger and I bet many more of us with failing eyesight would appreciate this.

I noticed in the last patch there are now shaded hexes in the far East to prevent the allies from reducing American mobilisation by having too many or certain types of ships to close to Japan, like there is in the Med for Italy.

So I think it would be great to have my suggestion for both newer players and those of us with failing eyesight. An extra zoom in level would also be very helpful :D

Re: China advance by Japan and US Mobilization Hit

Posted: Sat Nov 19, 2022 10:23 pm
by ThunderLizard11
taffjones wrote: Sat Nov 05, 2022 12:09 am As my eyes are getting older it would be great if Bill/Hubert would shade the hexes for triggering the Soviet mobilisation hexes from Warsaw.

My old tired eyes find it hard to work out exactly the 10 hexes from Warsaw these days :) So I keep getting caught out and giving Uncle Joe a mobilisation boost.

None of us are getting younger and I bet many more of us with failing eyesight would appreciate this.

I noticed in the last patch there are now shaded hexes in the far East to prevent the allies from reducing American mobilisation by having too many or certain types of ships to close to Japan, like there is in the Med for Italy.

So I think it would be great to have my suggestion for both newer players and those of us with failing eyesight. An extra zoom in level would also be very helpful :D
Agreed!

Re: China advance by Japan and US Mobilization Hit

Posted: Thu Dec 29, 2022 1:44 pm
by Surt
taffjones wrote: Sat Nov 05, 2022 12:09 am As my eyes are getting older it would be great if Bill/Hubert would shade the hexes for triggering the Soviet mobilisation hexes from Warsaw.

My old tired eyes find it hard to work out exactly the 10 hexes from Warsaw these days :) So I keep getting caught out and giving Uncle Joe a mobilisation boost.

None of us are getting younger and I bet many more of us with failing eyesight would appreciate this.

I noticed in the last patch there are now shaded hexes in the far East to prevent the allies from reducing American mobilisation by having too many or certain types of ships to close to Japan, like there is in the Med for Italy.

So I think it would be great to have my suggestion for both newer players and those of us with failing eyesight. An extra zoom in level would also be very helpful :D
Yeah, I got the counting to 10 problem also, maybe a graphic hint of the area would be possible?

Re: China advance by Japan and US Mobilization Hit

Posted: Thu Dec 29, 2022 3:30 pm
by Zeckke
taffjones wrote: Sat Nov 05, 2022 12:09 am As my eyes are getting older it would be great if Bill/Hubert would shade the hexes for triggering the Soviet mobilisation hexes from Warsaw.

okeyy. just put five german corps around warsaw, "una pelota"

and two destroyers (ships) german at the soviet port up Konisberg