Page 1 of 1
[1292.1 db 497] Missiles burning time in DB changes dynamically
Posted: Mon Nov 14, 2022 3:21 am
by AceOfSpadeszzzzzz
Seem that the missiles(like r-77m or aim-120d) burning time is not a stable number? Somehow it changes when I restart the game or create a new scenario. E.g: for now the R-77M's burning time is 48sec in this pic, but I remember clearly it was 52 or 49 initially. I don't have a scen for that since I didn't create one, I just checked the db viewer.
Re: [1292.1 db 497] Missiles burning time in DB changes dynamically
Posted: Mon Nov 14, 2022 5:22 am
by Dimitris
Same database version?
Re: [1292.1 db 497] Missiles burning time in DB changes dynamically
Posted: Mon Nov 14, 2022 4:27 pm
by AceOfSpadeszzzzzz
Dimitris wrote: Mon Nov 14, 2022 5:22 am
Same database version?
Yes as said in the title, v497.
Re: [1292.1 db 497] Missiles burning time in DB changes dynamically
Posted: Tue Nov 15, 2022 7:14 am
by Dimitris
Can we get a step-by-step that reproduces this reliably? Thanks.
Re: [1292.1 db 497] Missiles burning time in DB changes dynamically
Posted: Tue Nov 22, 2022 11:03 am
by Dimitris
Anything on this ?
Re: [1292.1 db 497] Missiles burning time in DB changes dynamically
Posted: Mon Dec 12, 2022 8:28 pm
by AceOfSpadeszzzzzz
Dimitris wrote: Tue Nov 22, 2022 11:03 am
Anything on this ?
Hello Dimitris, so I just got it triggered again. I opened the game and played some scens yesterday, and now I see the burn time being different again. I am very sure that it changes, but I just don't know exactly how to repro it.
Re: [1292.1 db 497] Missiles burning time in DB changes dynamically
Posted: Tue Dec 13, 2022 3:20 pm
by Dimitris
Can you give us precise step-by-step instructions to reproduce it ?