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Pathing Bug

Posted: Thu Nov 24, 2022 4:24 am
by byzantine1990
Not sure if this has been called out already but I've had a few situations where two to three units get stuck on a hex and one of them goes back and forth forever while the rest can't move at all. This happens especially around engineer built bridges.

Re: Pathing Bug

Posted: Thu Nov 24, 2022 2:38 pm
by theWombat
So, sort of like most morning commutes in Atlanta?

Re: Pathing Bug

Posted: Thu Nov 24, 2022 3:46 pm
by CapnDarwin
There is an AI pathing update coming that will help this out. Once you have the update, please let us know if the issues are resolved.