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Edit unit stats.
Posted: Wed Nov 30, 2022 7:53 pm
by olsta
Hi Team,
Apologies is this has already been asked, but regarding modding, will it be possible to edit unit stats? Eg. dimensions, armour value / images ?
Thanks
Re: Edit unit stats.
Posted: Wed Nov 30, 2022 8:25 pm
by WABAC
olsta wrote: Wed Nov 30, 2022 7:53 pm
Hi Team,
Apologies is this has already been asked, but regarding modding, will it be possible to edit unit stats? Eg. dimensions, armour value / images ?
Thanks
Not on the team. But I just checked. They are editable.
Re: Edit unit stats.
Posted: Wed Nov 30, 2022 9:05 pm
by olsta
Oh man, if that's the case then you can essentially create brand new vehicles! New calibers and whatnot!
Coupled with map making options, I might indeed buy this.

Re: Edit unit stats.
Posted: Wed Nov 30, 2022 10:06 pm
by 22sec
olsta wrote: Wed Nov 30, 2022 9:05 pm
Oh man, if that's the case then you can essentially create brand new vehicles! New calibers and whatnot!
Coupled with map making options, I might indeed buy this.
There is so much potential to take what OTS has provided and go to town modifying it to fit or more to meet your desires. I am sure the mod guides will be available soon and if you aren't sure check them out. Here's a hint: they're taking so long cause there is so much stuff to mod...

Re: Edit unit stats.
Posted: Wed Nov 30, 2022 11:47 pm
by CapnDarwin
...and the guy doing them is busy with code fixes and other things, but yes, I will be getting those out in a few weeks. Once you know the ins and outs, pretty much anything can be modded.
Re: Edit unit stats.
Posted: Thu Dec 01, 2022 10:17 am
by olsta
Very interested now

Re: Edit unit stats.
Posted: Thu Dec 01, 2022 10:49 am
by WABAC
olsta wrote: Thu Dec 01, 2022 10:17 am
Very interested now
And if you create totally new stuff, you get to create totally new silhouettes for them.
Are you looking at the past,present, or future?
Re: Edit unit stats.
Posted: Thu Dec 01, 2022 1:37 pm
by olsta
If I was to get into modding it, it would be a future mod.
Thing is though, if you're making a new weapons platform, say a tank for eg, and you're able to edit barrel length, caliber size, etc, does the game simulate ballistics to that degree? I hope it would, but I expect it doesn't, that would just be nuts.
Like, on the off chance, someone makes a Warhammer 40K tanks mod. They try to re-create a Predator tank....
Re: Edit unit stats.
Posted: Thu Dec 01, 2022 4:18 pm
by WABAC
olsta wrote: Thu Dec 01, 2022 1:37 pm
If I was to get into modding it, it would be a future mod.
Thing is though, if you're making a new weapons platform, say a tank for eg, and you're able to edit barrel length, caliber size, etc, does the game simulate ballistics to that degree? I hope it would, but I expect it doesn't, that would just be nuts.
Like, on the off chance, someone makes a Warhammer 40K tanks mod. They try to re-create a Predator tank....
You would have to supply your own info for effects.
Re: Edit unit stats.
Posted: Thu Dec 01, 2022 6:35 pm
by olsta
If that's possible, then that's definitely fine by me

Re: Edit unit stats.
Posted: Thu Dec 01, 2022 11:11 pm
by CapnDarwin
We don't have any effects beyond sounds. No 3d assets here either.
Re: Edit unit stats.
Posted: Fri Dec 02, 2022 12:05 pm
by WABAC
CapnDarwin wrote: Thu Dec 01, 2022 11:11 pm
We don't have any effects beyond sounds. No 3d assets here either.
Pretty sure he was asking about anti-armor and soft target effects.
Re: Edit unit stats.
Posted: Fri Dec 02, 2022 1:25 pm
by olsta
Yeah , yeah. Anti armour / soft target effects. Ballistics is fine.
The modding options sound amazing to me already

Re: Edit unit stats.
Posted: Thu Dec 15, 2022 2:34 pm
by PeekingDuck2
olsta wrote: Thu Dec 01, 2022 1:37 pm
If I was to get into modding it, it would be a future mod.
