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Potential Bug - Sound Issue

Posted: Fri Dec 02, 2022 10:21 pm
by CheerfullyInsane
Not sure whether this is caused by the game, or if it's one of Windows delightful 'features', but....

Every time I load a PBEM++ game, the sound is fine during the replay of the enemy turn, but once I start running my own turn before sending it back, the sound gets cranked to oh-my-god-this-is-loud levels.
So if it's not Windows doing its own thing, maybe the user-preferences gets exported with the PBEM++ file?

Not a big issue, since I can just mute the game entirely, just a minor niggle.

Re: Potential Bug - Sound Issue

Posted: Sat Dec 03, 2022 3:13 pm
by CapnDarwin
That's a new one for us. I'll make sure Rob takes a look, but sound and other settings are in the local INI files and not passed with a game (as far as I remember). We'll see what Rob says.

Re: Potential Bug - Sound Issue

Posted: Sat Dec 03, 2022 4:05 pm
by IronManBeta
Thanks, this is indeed new but this description is clear enough that I have somewhere to start looking. User Prefs like that are not supposed to be propagated through PBEM++. I may not have a fix before the holidays though, sorry!

Rob C

Re: Potential Bug - Sound Issue

Posted: Sat Dec 03, 2022 4:29 pm
by IronManBeta
Hmmm, there are three independent sournd volume controls: ambient background, music on intro and extro, and then moving/firing sounds. I presume it is the latter or is it? I'm not seeing a connection in code yet so I need to refine just what I am searching for.

Thanks, Rob

Re: Potential Bug - Sound Issue

Posted: Sat Dec 03, 2022 5:06 pm
by CheerfullyInsane
IronManBeta wrote: Sat Dec 03, 2022 4:29 pm Hmmm, there are three independent sournd volume controls: ambient background, music on intro and extro, and then moving/firing sounds. I presume it is the latter or is it? I'm not seeing a connection in code yet so I need to refine just what I am searching for.

Thanks, Rob
It's the moving/firing sound. I've got the other two muted (just personal preference), and have the move/fire sound set one click above mute.
Sounds like it somehow gets reset to default, which is incredibly loud with my hardware settings.
But, as mentioned, this might just be Win10 doing its level best to be annoying. :)