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CMO public beta - Build 1299.1

Posted: Thu Dec 08, 2022 9:40 am
by Dimitris
Download: https://drive.google.com/file/d/1ByB1VF ... sp=sharing

To apply: Unzip on the existing installation of CMO + "Tiny" update.

NOTE: This is a public beta. Standard disclaimers apply.

Build 1299.1 Release Notes (changes from B1298.1)
========================================================================

* TWEAK: When using NEZ missile shots, if the target is class-identified, use its known max speed-at-altitude as the NEZ reference speed instead of its current one (e.g. if shooting at a MiG-25R, even if he's currently subsonic, assume he'll turn tail and go to M3.2+ once he detects the missile).
- Pro: Turning tail and increasing speed no longer works as a counter to NEZ shots (if the target is identified)
- Con: NEZ shots against (identified) high-performance targets become even shorter-ranged

* ADDED: [Lua] "IsLoadedAsCargo" property for unit wrapper; indicates if the referenced unit has been loaded as cargo
* FIXED: Patriot/LTAMDS 'Ghost Eye' rear radar range arc displays incorrectly
* FIXED: Groups can't be seen in the Mission Editor
* FIXED: Repeated exception when evaluating CEC-capable attack
* FIXED: Falklands "Superfuse" ToT issue (Build 1298.1)
* FIXED: Detection column is empty

Re: CMO public beta - Build 1299.1

Posted: Thu Dec 08, 2022 2:03 pm
by KnightHawk75
Thanks for the update.

Re: CMO public beta - Build 1299.1

Posted: Thu Dec 08, 2022 3:51 pm
by Blast33
Top work guys

Re: CMO public beta - Build 1299.1

Posted: Thu Dec 08, 2022 3:58 pm
by BDukes
Yes. Keep up the great work!

Re: CMO public beta - Build 1299.1

Posted: Thu Dec 08, 2022 11:53 pm
by rmwilsonjr
Awesome as always, guys!

Re: CMO public beta - Build 1299.1

Posted: Fri Dec 09, 2022 12:10 am
by BeirutDude
EDIT: Never mind I figured out Tiny needed to be loaded when I compared the versions.

I had to uninstall and reload the game due to stability issues, it was doing strange things! :shock:

If I have the most recent Official version do I still have to Load "Tiny" before installing this Beta Version?

Re: CMO public beta - Build 1299.1

Posted: Fri Dec 09, 2022 8:00 am
by Nikel
Yes, this version updates tiny, but tiny is needed.

Re: CMO public beta - Build 1299.1

Posted: Sat Dec 10, 2022 12:08 am
by c3k
Thanks!

Re: CMO public beta - Build 1299.1

Posted: Wed Dec 14, 2022 10:14 am
by beat578
Do you know how long it will take until Steam has updated to 1299.1? (At the Moment it is still at 1297.1 on the public Beta builds...) Or can i download 1298 and 1299 from here and update my Steam Version?
Thanks for the great support and commits and that huge enhancement of the game as Christmas Gift!

Re: CMO public beta - Build 1299.1

Posted: Wed Dec 14, 2022 11:38 am
by DmitriyBlade
beat578 wrote: Wed Dec 14, 2022 10:14 am download 1299 from here and update my Steam Version

Re: CMO public beta - Build 1299.1

Posted: Wed Dec 21, 2022 7:18 am
by beat578
Thanks Dimitri, will do so.
Have a great Holiday Season!