CMO public beta - Build 1299.1
Posted: Thu Dec 08, 2022 9:40 am
Download: https://drive.google.com/file/d/1ByB1VF ... sp=sharing
To apply: Unzip on the existing installation of CMO + "Tiny" update.
NOTE: This is a public beta. Standard disclaimers apply.
Build 1299.1 Release Notes (changes from B1298.1)
========================================================================
* TWEAK: When using NEZ missile shots, if the target is class-identified, use its known max speed-at-altitude as the NEZ reference speed instead of its current one (e.g. if shooting at a MiG-25R, even if he's currently subsonic, assume he'll turn tail and go to M3.2+ once he detects the missile).
- Pro: Turning tail and increasing speed no longer works as a counter to NEZ shots (if the target is identified)
- Con: NEZ shots against (identified) high-performance targets become even shorter-ranged
* ADDED: [Lua] "IsLoadedAsCargo" property for unit wrapper; indicates if the referenced unit has been loaded as cargo
* FIXED: Patriot/LTAMDS 'Ghost Eye' rear radar range arc displays incorrectly
* FIXED: Groups can't be seen in the Mission Editor
* FIXED: Repeated exception when evaluating CEC-capable attack
* FIXED: Falklands "Superfuse" ToT issue (Build 1298.1)
* FIXED: Detection column is empty
To apply: Unzip on the existing installation of CMO + "Tiny" update.
NOTE: This is a public beta. Standard disclaimers apply.
Build 1299.1 Release Notes (changes from B1298.1)
========================================================================
* TWEAK: When using NEZ missile shots, if the target is class-identified, use its known max speed-at-altitude as the NEZ reference speed instead of its current one (e.g. if shooting at a MiG-25R, even if he's currently subsonic, assume he'll turn tail and go to M3.2+ once he detects the missile).
- Pro: Turning tail and increasing speed no longer works as a counter to NEZ shots (if the target is identified)
- Con: NEZ shots against (identified) high-performance targets become even shorter-ranged
* ADDED: [Lua] "IsLoadedAsCargo" property for unit wrapper; indicates if the referenced unit has been loaded as cargo
* FIXED: Patriot/LTAMDS 'Ghost Eye' rear radar range arc displays incorrectly
* FIXED: Groups can't be seen in the Mission Editor
* FIXED: Repeated exception when evaluating CEC-capable attack
* FIXED: Falklands "Superfuse" ToT issue (Build 1298.1)
* FIXED: Detection column is empty