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Waypoint Mouse Click
Posted: Mon Dec 12, 2022 12:59 pm
by PeterStep
Minor issue since update - anyone else experiencing this - when clicking on a hex to add a waypoint if there is a unit counter present you have to click in the space between the counter and the hex boundaries for it to register? Clicking on counter in hex has no effect (annoying for setting barrages etc but not insurmountable)
Re: Waypoint Mouse Click
Posted: Mon Dec 12, 2022 2:24 pm
by CapnDarwin
I just checked this issue this morning, and I can plot both movement and arty TRPs right on top of existing units. Can you post a screenshot? Also, what scenario? Thanks.
Re: Waypoint Mouse Click
Posted: Mon Dec 12, 2022 5:41 pm
by PeterStep
Of course after coming back and restarting the game it has cleared now even though it has been misbehaving for 2 days. If it happens again I will try and film it
Ride of the 12th Curiassiers
Re: Waypoint Mouse Click
Posted: Mon Dec 12, 2022 6:43 pm
by CapnDarwin
Was this an issue before or after the update? Or was it both?
Re: Waypoint Mouse Click
Posted: Mon Dec 12, 2022 10:33 pm
by PeterStep
Only after the update
Re: Waypoint Mouse Click
Posted: Tue Dec 13, 2022 4:46 pm
by WABAC
I have seen this when experiencing problems with the commit button. You can check the save I posted in that thread. Though I suspect it runs without issue on another machine.
I did not try clicking in the gap. I just moved the final waypoint to where I wanted it to be.
Re: Waypoint Mouse Click
Posted: Wed Dec 14, 2022 7:17 pm
by PeterStep
Also noticed a post on 19 Nov reporting same issue - 'Plotting waypoint on friendly unit'
Re: Waypoint Mouse Click
Posted: Thu Dec 15, 2022 2:38 pm
by CapnDarwin
I think this is addressed now, but not in the December update. I have tested this a few times with the latest code build and I am not seeing a problem, but I will keep testing. This should be fixed in the January update.