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[v1.12m] Fist modifier reversed in DIP Decision? (Low Priority)
Posted: Mon Dec 26, 2022 2:57 am
by mroyer
Reporting this just in case it's a bug - to me it seems like the fist values should be reversed: option (a) should have negative fist and option (b) positive.

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Re: [1.12m] Fist modifier reversed in DIP Decision? (Low Priority)
Posted: Mon Dec 26, 2022 12:46 pm
by mroyer
. double post .
Re: [v1.12m] Fist modifier reversed in DIP Decision? (Low Priority)
Posted: Tue Jan 03, 2023 9:29 am
by Vic
Might have to explain this better in-game. The Heart is the only effect related to your actual decision. The Fist is actually the <TOPREGKEY> of the other Regime. Depending on the regime you are dealing with could be FIST or MIND or something else... if you do as they like your Profile will approach theirs, otherwise the inverse.
Re: [v1.12m] Fist modifier reversed in DIP Decision? (Low Priority)
Posted: Tue Jan 03, 2023 12:08 pm
by mroyer
he Fist is actually the <TOPREGKEY> of the other Regime. Depending on the regime you are dealing with could be FIST or MIND or something else... if you do as they like your Profile will approach theirs, otherwise the inverse.
I see! That is very cool - I like it. So, in this specific case the <TOPREGKEY> of the 'other regime' happens to be Fist, I presume, and hence my confusion. Yeah, I can see how it might be difficult to convey that nuance to a player concisely on a dialog box. Maybe a popup tooltip?
Thanks for explaining.
-Mark R.