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One thing that bugs me is how the enemy sets up before player.

Posted: Tue Jan 03, 2023 11:33 pm
by Perturabo
Like there's lots of tasks that are done during deployment during larger games that aren't necessary the most fun of the game and saving game during deployment and facing a different enemy deployment every time when pressing the start button would be a major labour saving.

Yeah, there's deployment editor in mission editor but it doesn't save map marking and sub-unit positions and orders.

Another thing it would be nice to be able to have specific enemy units set up in specific areas but without specifying exact location.