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Terrain Modding Question

Posted: Sat Jan 07, 2023 2:25 pm
by Rake
Why were the edges of the base terrain graphics removed? I presume it has to do with the way slopes are handled now, but I don't see where it matters in game.

The pic below shows the VN terrain graphic copied over onto the ME base, with some minor contrast and sharpening added. I've only done this with one file (SEAsiaTerrain0D), but I thought I'd ask before going through all of the files and finding out I'd missed something.

Image

I was actually hoping that this might improve the "blending" of the slopes in game, but I don't see any difference...Yet

Thanks in advance... Rake

Re: Terrain Modding Question

Posted: Sat Jan 07, 2023 4:13 pm
by Rake
And another question... which file in the Maps folder is the jungle graphic? I'd like to add some contrast and sharpening to make it stand out from the background a bit more. I've done this to all of the *trees0D" graphics (daytime only), but it doesn't seem to make a difference.

Re: Terrain Modding Question

Posted: Sat Jan 07, 2023 7:40 pm
by Jason Petho
All the graphics you need to edit are in the GRAPHICS - MAPS - 3D folder.

You'll want to do a search for *trees*.bmp and edit them all accordingly.

Why were the edges of the base terrain graphics removed?
I don't believe they were removed, I believe they are separate files now. If you do a search in the above folder for *edges*.bmp, you will see the edges files.

Re: Terrain Modding Question

Posted: Sun Jan 08, 2023 8:01 pm
by Rake
Jason Petho wrote: Sat Jan 07, 2023 7:40 pm All the graphics you need to edit are in the GRAPHICS - MAPS - 3D folder.

You'll want to do a search for *trees*.bmp and edit them all accordingly.
Okay, maybe I just hadn't given the trees in the *trees0D*bmp's enough of a boost to make it noticeable in game. I searched just as you recommended, and applied the contrast and sharpening to all of those file (3D Zoom-In level only).

Why were the edges of the base terrain graphics removed?
Jason Petho wrote: Sat Jan 07, 2023 7:40 pmI don't believe they were removed, I believe they are separate files now. If you do a search in the above folder for *edges*.bmp, you will see the edges files.
Thanks, I'll look for those too

Re: Terrain Modding Question

Posted: Mon Jan 09, 2023 5:55 pm
by Rake
I finally figured out why they weren't showing up from my modded files in JSGME... my folder tree was messed up. Once that was fixed, VOILA!!!

Re: Terrain Modding Question

Posted: Mon Jan 09, 2023 6:12 pm
by Jason Petho
Oh!!

That's great news!!

Feel free to share a picture of your mods, I'd love to see!

Jason Petho

Re: Terrain Modding Question

Posted: Mon Jan 09, 2023 6:25 pm
by Rake
Once I'm at the point where I think they're ready, I will most certainly do that. Right now, most of the changes are not.

You'll see a bit of one of the changes in the pic in my next post... just some changes to the contrast in the villages. The palm trees still have a bit of neon green along the "veins", but they looked like they belonged in a Margaritaville bar before the last change :lol: