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Help PBEM Dutch Verdun Scenario

Posted: Tue Jan 10, 2023 12:09 am
by mglshark
Per the instructions "Dynamic Visibilty instructions for Westfront scenario A Dutch Verdun
After the Dutch player has finished playing turn 10 (by pressing the end turn button). He
should open the .bte file with Notepad
11 lines beneath the scenario title is this line with the following digits:
0 4 5 These should be changed into 1 4 5. The first digit in this line is the night indicator. So
as the first night comes visibility changes from 4 to 1.
After the Dutch player has finished turn 15 the same line should be changed back to 0 4 5 as
the sun rose on the 13 th of May."

Done and no change to visibility! Night is still day - Any ideas???

Thanks -

Marc

Re: Help PBEM Dutch Verdun Scenario

Posted: Tue Jan 10, 2023 3:41 am
by Scud-from-theblitz.com
If you're expecting the graphics to change, I don't believe it works that way. The visibility, however, should change. Try the binocular button and see how far your units can see. I'm guessing it's just the adjacent hex.

Dave

Re: Help PBEM Dutch Verdun Scenario

Posted: Tue Jan 10, 2023 4:03 pm
by mglshark
No the visibility is the same. Thanks for trying.

Re: Help PBEM Dutch Verdun Scenario

Posted: Thu Mar 23, 2023 2:55 pm
by Hoplite1963
I thought that the scenario designer could set the visibility to change at a vien part of the game and indeed as many times as is required to cover multi day battles ?