Ways to Improve Allied AI ?
Posted: Tue Jan 24, 2023 2:23 am
Hi,
Been playing BTR since its release in Australia in about 2000? I mostly like playing the long campaign as Axis so I can develop new acft before their historical time line, but alas the game rarely goes that long before AI suffers auto defeat. So, how to make it more survivable .... ? I have no idea if these thoughts are doable but here goes:
. If playing Axis vs AI drop the point score to 1 point per month rather than 2.
. Change targeting priority of the Tiffy's, Mossies, 2e Tacs etc to Railroads, ports, and oil storage rather than radars and aflds which are a total waste of time. I can happily let the AI destroy every radar in range with no effect on my game play. If the AI tgts the sites mentioned above (as the human player always does) then it will have far more points to stave off auto loss.
. give the AI another 1,000 B17f at start. I am once again, with the latest patch, at end of Oct 1943 and the AI can barely field a single 50-75 strong B17 raid as I have killed over 1000 B17f/g and several hundred B24. This also includes not even attacking the raids for a week now and trying to let them build up.
Just some thoughts and happy for any comment. Please note that I am eternally grateful for those that have kept working on this gem of a game.
Cheers,
AKL
Been playing BTR since its release in Australia in about 2000? I mostly like playing the long campaign as Axis so I can develop new acft before their historical time line, but alas the game rarely goes that long before AI suffers auto defeat. So, how to make it more survivable .... ? I have no idea if these thoughts are doable but here goes:
. If playing Axis vs AI drop the point score to 1 point per month rather than 2.
. Change targeting priority of the Tiffy's, Mossies, 2e Tacs etc to Railroads, ports, and oil storage rather than radars and aflds which are a total waste of time. I can happily let the AI destroy every radar in range with no effect on my game play. If the AI tgts the sites mentioned above (as the human player always does) then it will have far more points to stave off auto loss.
. give the AI another 1,000 B17f at start. I am once again, with the latest patch, at end of Oct 1943 and the AI can barely field a single 50-75 strong B17 raid as I have killed over 1000 B17f/g and several hundred B24. This also includes not even attacking the raids for a week now and trying to let them build up.
Just some thoughts and happy for any comment. Please note that I am eternally grateful for those that have kept working on this gem of a game.
Cheers,
AKL