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New Sensor functions with 'Tiny' update V1.05 build 1307

Posted: Wed Jan 25, 2023 4:25 pm
by 1nutworld
Good day everyone

I am creating a scenario so I can start to play with ALL of the wonderful new "toys" that come along with the basically NEW CMO we get to have fun with.

What I don't know, because I haven't been following close enough I guess are the different settings for emissions for say SAM defense radars.

There are levels of

Green, Blue, Yellow, Orange, Red and Custom

What do those colors mean? AND does in the circumstances where there are multiple SAM position can they each be assigned a different color category,

I also see there are different settings for allowing "intermittent" active radar functions, how do those work exactly. and going back to something I seem to recall "forbidden" territory, are they similar to what were a part of the old Harp00n game.

Re: New Sensor functions with 'Tiny' update V1.05 build 1307

Posted: Wed Jan 25, 2023 4:54 pm
by thewood1
Not sure if the manual has been updated, but this draft might help.

https://www.matrixgames.com/forums/view ... 1&t=389301

Re: New Sensor functions with 'Tiny' update V1.05 build 1307

Posted: Wed Jan 25, 2023 5:41 pm
by 1nutworld
thewood1 wrote: Wed Jan 25, 2023 4:54 pm Not sure if the manual has been updated, but this draft might help.

https://www.matrixgames.com/forums/view ... 1&t=389301
That does indeed help. as the information is covered with that.

Thank you