[1307] No-Nav zone error
Posted: Fri Jan 27, 2023 12:08 pm
Hello , i was thinking of making a script that creates no-nav zones for rivers and breaks them when there is a bridge . But ( i think ) because of the zone being narrow the units somehow find a way to pass through .The zone in the example is manually added and validated .
Also i know there is an update to the map coming and i wonder if there is gonna be higher resolution with rivers actually modeled .
Also i know there is an update to the map coming and i wonder if there is gonna be higher resolution with rivers actually modeled .