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1.12p2 Rail logistic points can be assigned to supply assets with only road access

Posted: Wed Feb 01, 2023 10:54 am
by Thrake
I have assets that do not get supplied when I block anything but pull points. I have notice it usually involves access with road and rail. I think that what is happening is that the SHQ sends rail logistic points without checking if the assets can receive the logistic points.

To illustrate, here is an exemple.
Assets no logistics.jpg
Assets no logistics.jpg (963.6 KiB) Viewed 193 times
To the south, only 1 asset out of 3 are supplied (the asset in the Tesla zone is a mothballed truckstation). The 200 logistic points are rail points according to the traffic sign log.
Assets no logistics traffic signs.jpg
Assets no logistics traffic signs.jpg (349.52 KiB) Viewed 193 times
This is the traffic sign sitution in the city, only pull points can get through.
Assets no logistics preview.jpg
Assets no logistics preview.jpg (955.75 KiB) Viewed 193 times
With the preview next turn nothing will have changed.
Assets no logistics preview no rail.jpg
Assets no logistics preview no rail.jpg (980.35 KiB) Viewed 193 times
Now if I delete the hex of rail exiting the city to the south and rebuild only road, the preview shows that my assets will be supplied next turn.

Re: 1.12p2 Rail logistic points can be assigned to supply assets with only road access

Posted: Wed Feb 01, 2023 10:59 am
by Thrake
Attaching the save.