1.12p2 Rail logistic points can be assigned to supply assets with only road access
Posted: Wed Feb 01, 2023 10:54 am
I have assets that do not get supplied when I block anything but pull points. I have notice it usually involves access with road and rail. I think that what is happening is that the SHQ sends rail logistic points without checking if the assets can receive the logistic points.
To illustrate, here is an exemple.
To the south, only 1 asset out of 3 are supplied (the asset in the Tesla zone is a mothballed truckstation). The 200 logistic points are rail points according to the traffic sign log.
This is the traffic sign sitution in the city, only pull points can get through.
With the preview next turn nothing will have changed.
Now if I delete the hex of rail exiting the city to the south and rebuild only road, the preview shows that my assets will be supplied next turn.
To illustrate, here is an exemple.
To the south, only 1 asset out of 3 are supplied (the asset in the Tesla zone is a mothballed truckstation). The 200 logistic points are rail points according to the traffic sign log.
This is the traffic sign sitution in the city, only pull points can get through.
With the preview next turn nothing will have changed.
Now if I delete the hex of rail exiting the city to the south and rebuild only road, the preview shows that my assets will be supplied next turn.