[FIXED] Only group lead obeying custom speed/altitude settings after IP
Posted: Thu Feb 02, 2023 4:50 pm
So I've been experimenting with the new strike planner (which is awesome, BTW) in build 1307.1 and I think I've come across something that isn't WAD. When I use the flight plan editor to set a custom speed/altitude for a flight, the entire flight follows the custom speed altitude together until they hit IP. At IP the group lead continues to maintain the directed speed altitude, but the other members of the group seems to revert to the standard speed altitude set for the attack profile of their loadout.
I've reproduced this in multiple scenarios. I've attached a test scenario to illustrate: 4 x Buccaneers on at attack run with 1000lb bombs. Ingress speed altitude is set to 14000ft/480 kts, IP is 15000/520, and target is 14000/520. When the flight hits IP the lead maintains the directed speed/altitude, but the other aircraft all drop down to 1000ft. I've tested this with "Ignore plotted course" both turned on and off for the flight, and the IP waypoint. I've also tried this with multiple attack settings, including "formation, single aim" and "formation, independent aim", all with the same result. In the attached file, the flight is just about to hit IP.
The concern here is that if I, for example, want my strikers to drop their dumb bombs from high altitude to stay out of the range of AAA (sacrificing accuracy for safety), only the lead aircraft executes the directed course, while the others drop down and increase their risk.
Here's the save file:
I've reproduced this in multiple scenarios. I've attached a test scenario to illustrate: 4 x Buccaneers on at attack run with 1000lb bombs. Ingress speed altitude is set to 14000ft/480 kts, IP is 15000/520, and target is 14000/520. When the flight hits IP the lead maintains the directed speed/altitude, but the other aircraft all drop down to 1000ft. I've tested this with "Ignore plotted course" both turned on and off for the flight, and the IP waypoint. I've also tried this with multiple attack settings, including "formation, single aim" and "formation, independent aim", all with the same result. In the attached file, the flight is just about to hit IP.
The concern here is that if I, for example, want my strikers to drop their dumb bombs from high altitude to stay out of the range of AAA (sacrificing accuracy for safety), only the lead aircraft executes the directed course, while the others drop down and increase their risk.
Here's the save file: