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CMO v1.05 Update - Build 1307.2

Posted: Fri Feb 03, 2023 11:05 am
by Dimitris
Download: https://www.mediafire.com/file/3njjlot8 ... .2.7z/file

How to use: First, have in place a working install of CMO v1.05. Then, unzip this pack on top of the installation, overwriting the exe and other files when prompted.
Always backup your existing Command.exe, just in case.

Build 1307.2 Release Notes (changes from B1307.1)
=======================================================

* ADDED: DB viewer shows 'Supports WayPoints" on applicable weapons
* ADDED: Unit WRA-type to DB Viewer
* ADDED: "Cargo can self-deploy" option be for Cargo Delivery missions
* RE-ADDED: #13801: GUI QoL 4.2 Side Selection and Briefing window
* RE-ADDED: #13800: GUI QoL 4.1 Side Selection and Briefing window
* RE-ADDED: #13816: GUI QoL 11.4 Throttle and Altitude settings

* FIXED: Ferry missions where not using Flightplans properly. Now TOT is now fully functional (for ferry missions) and is defined as the landing time of the flight.
* FIXED: Flightplans & Flightplan Templates
* FIXED: Empty leader flightplan when reloading flightplan editor
* FIXED: Blank WRA reproduceable
* FIXED: Multidomain TOT was not working properly with HGVs
* FIXED: [B1307.1] ATO edit flight plan Lambda exception
* FIXED: "Omniscient" Side Awareness was not working
* FIXED: Amphibious ground unit were not deployed after being moved from the cargo bay to the dock if they were the subject of a Cargo Mission that was requiring them to self-transport
* FIXED: Amphibious units were not able to RTB in docks
* FIXED: Mission Description in ME was truncated
* FIXED: Incorrect orientation on Tacview MQ-1 model

* Includes the new DB-description files by CV60.
* Includes a new series of tutorial scenarios for the multi-domain strike planner, by Kushan.
* Includes a corrected & updated version of Submarine Tutorial #1.3.

Re: CMO v1.05 Update - Build 1307.2

Posted: Fri Feb 03, 2023 12:15 pm
by KLAB
👍🏻 Thanks. Always appreciate the work that goes into this.

Re: CMO v1.05 Update - Build 1307.2

Posted: Fri Feb 03, 2023 12:22 pm
by gennyo
omg I'm just thinking about the long standing Omniscient bug because I want to use that for some reason and it's fixed just now. :mrgreen:

Re: CMO v1.05 Update - Build 1307.2

Posted: Fri Feb 03, 2023 2:56 pm
by Quark73
Thanks guys and gals. Never experienced a game where me as user felt so embedded in development.

Re: CMO v1.05 Update - Build 1307.2

Posted: Sat Feb 04, 2023 10:37 am
by Parel803
As always great work,
many thanks
best regards GJ

Re: CMO v1.05 Update - Build 1307.2

Posted: Sun Feb 05, 2023 5:52 pm
by c3k
Downloaded, extracted, and the several files in it have been manually copied into my CMO Steam install.

Thanks!

Re: CMO v1.05 Update - Build 1307.2

Posted: Mon Feb 06, 2023 3:04 pm
by Lorthirk
Are these "point updates" usually pushed on Steam as well?

Re: CMO v1.05 Update - Build 1307.2

Posted: Mon Feb 06, 2023 3:57 pm
by cmanouser1
Lorthirk wrote: Mon Feb 06, 2023 3:04 pm Are these "point updates" usually pushed on Steam as well?
Occasionally yes, but if you want the most recent beta you'll want to download it here and copy it into your Steam game folder (to find it, right click on game in Steam -> Manage -> Browse Local Files).

Re: CMO v1.05 Update - Build 1307.2

Posted: Mon Feb 06, 2023 4:16 pm
by HTA001
Living software!