Gary Grigsby’s Eagle Day to Bombing of the Reich - Update v1.06.66
Posted: Fri Feb 17, 2023 2:26 pm
Hello everyone,
Today we are glad to announce a new update for the game. You can download it from the 'File Downloads" section of your registered game in your My Page tab on the Matrix website or by clicking this link: HERE
Here is the changelog:
v1.06.66– February 9, 2023
Note: due to OOB changes and some data updates required for enhanced night-fighting features you will need to restart your games to experience these changes. Your previous saved games may still work (though without seeing the data updates) but it is now highly recommended that you start a new scenario or campaign after installing version 1.06.66.
Changes & Fixes:
• Reworked the detection and electronic countermeasure (ECM) features for night raids and interceptions. Several coding issues were fixed that otherwise voided out a fair amount of data content related to detection and ECM. The Axis player will now notice his abilities to effectively intercept Bomber Command night raids getting more difficult as time progresses. Data changes were made to get radio jamming to work properly but otherwise only minor data changes were necessary to make the game work as intended. We included an “ELECTRONIC WARFARE GUIDE” in the manuals section to help players familiarize themselves with the various equipment and aspects of night fighting in WW2. Also, jammed radar devices on Axis aircraft will show red or yellow on the flight display, and the display will also show the %jammed for communications radio (if >0%).
• Improved weapons display of radar and jamming systems info.
• “Piperack” radar jamming now fitted into B17 and B24 RCM units at a historical rate instead of instantly when those groups appear. Allied ELINT activities can accelerate the introduction of piperack and other devices.
• Fixed a bug in BTR where the radio activity for England did not include air units based in Eastern France and Germany, greatly impacting Axis readiness times in the late game.
• Various minor UI improvements including display of navigational devices during Intruder lead flight selection, and moved the intruder “multiple planes” toggle onto the lower menu screen for easier access during mission planning.
• When selecting primary and secondary targets using “List Targets” during raid planning, selecting a target on the map will now cause the list below to center and highlight on the selected target for easy selection.
• During Replay, mouse-over will now display aircraft type and group instead of just the ambiguous “Raid #”.
• Adjusted Lancaster II climb and max ceiling and allowed auto-upgrade to HS2 nav radar. Other Allied BTR OOB changes as listed in the “Manuals” folder.
• Fixed other issues with aircraft data that were causing equipment display issues on some aircraft.
• Fixed some minor issues with the Allied AI selection of Pathfinder lead groups in BTR.
• Made some improvements to Allied AI in the BtR’s.
• Fixed a bug where the AI was not allocating close escorts to bombing raids, only high escorts.
• Made some improvements to Axis AI in the BoB’s
• There is now a chance that a Sweep on an un-reconned airbase will execute the attack on the base if the group leader passes an experience task check.
• Attacking AI may now combine recon flights with bomber flights to the same target during the same day.
• Removed Axis Nightfighter groups from scenarios where only Allied day bombing occurs. Does not impact AS calculation.
• Fixed a bug from an earlier version that impacted the ability for some night bombers to navigate to the target properly, which was causing reduced accuracy.
• Adjusted play balance in some Nachtjagd scenarios.
Today we are glad to announce a new update for the game. You can download it from the 'File Downloads" section of your registered game in your My Page tab on the Matrix website or by clicking this link: HERE
Here is the changelog:
v1.06.66– February 9, 2023
Note: due to OOB changes and some data updates required for enhanced night-fighting features you will need to restart your games to experience these changes. Your previous saved games may still work (though without seeing the data updates) but it is now highly recommended that you start a new scenario or campaign after installing version 1.06.66.
Changes & Fixes:
• Reworked the detection and electronic countermeasure (ECM) features for night raids and interceptions. Several coding issues were fixed that otherwise voided out a fair amount of data content related to detection and ECM. The Axis player will now notice his abilities to effectively intercept Bomber Command night raids getting more difficult as time progresses. Data changes were made to get radio jamming to work properly but otherwise only minor data changes were necessary to make the game work as intended. We included an “ELECTRONIC WARFARE GUIDE” in the manuals section to help players familiarize themselves with the various equipment and aspects of night fighting in WW2. Also, jammed radar devices on Axis aircraft will show red or yellow on the flight display, and the display will also show the %jammed for communications radio (if >0%).
• Improved weapons display of radar and jamming systems info.
• “Piperack” radar jamming now fitted into B17 and B24 RCM units at a historical rate instead of instantly when those groups appear. Allied ELINT activities can accelerate the introduction of piperack and other devices.
• Fixed a bug in BTR where the radio activity for England did not include air units based in Eastern France and Germany, greatly impacting Axis readiness times in the late game.
• Various minor UI improvements including display of navigational devices during Intruder lead flight selection, and moved the intruder “multiple planes” toggle onto the lower menu screen for easier access during mission planning.
• When selecting primary and secondary targets using “List Targets” during raid planning, selecting a target on the map will now cause the list below to center and highlight on the selected target for easy selection.
• During Replay, mouse-over will now display aircraft type and group instead of just the ambiguous “Raid #”.
• Adjusted Lancaster II climb and max ceiling and allowed auto-upgrade to HS2 nav radar. Other Allied BTR OOB changes as listed in the “Manuals” folder.
• Fixed other issues with aircraft data that were causing equipment display issues on some aircraft.
• Fixed some minor issues with the Allied AI selection of Pathfinder lead groups in BTR.
• Made some improvements to Allied AI in the BtR’s.
• Fixed a bug where the AI was not allocating close escorts to bombing raids, only high escorts.
• Made some improvements to Axis AI in the BoB’s
• There is now a chance that a Sweep on an un-reconned airbase will execute the attack on the base if the group leader passes an experience task check.
• Attacking AI may now combine recon flights with bomber flights to the same target during the same day.
• Removed Axis Nightfighter groups from scenarios where only Allied day bombing occurs. Does not impact AS calculation.
• Fixed a bug from an earlier version that impacted the ability for some night bombers to navigate to the target properly, which was causing reduced accuracy.
• Adjusted play balance in some Nachtjagd scenarios.