Code: Select all
function RandomFloat(min,max,escala)
if min ~= nil and max ~= nil and escala~=nil then
return math.random(min*(10^escala),max*(10^escala))/(10^escala)
end
return nil
end
local BLUE_SIDE = "RED"
local position = {latitude = 35, longitude = 100}
local airfield = { [3] = 'Control Tower (Building)', [217] = 'A/C Tarmac Space (2x Large Aircraft)', [68] = 'A/C Hangar (2x Medium Aircraft)', [353] = 'Runway Access Point (Very Large Aircraft)', [41] = 'A/C Hangar (2x Large Aircraft)', [27] = 'A/C Hardened Aircraft Shelter (1x Large Aircraft)',[198]='Very Large Hangar', [1393] = 'AvGas (200k Liter Underground Tank)', [1423] = 'Runway-Grade Taxiway (2600m)', [322] = 'Ammo Bunker (Surface)' }
local c = ScenEdit_AddUnit({type='Facility',side=BLUE_SIDE, name = "12/30 8250 ft Runway (Very Large Aircraft)", dbid=35, latitude = position.latitude, longitude=position.longitude, autodetectable=false})
c.group="Blue AB"
for k,v in pairs(airfield) do
if k==3 then
local unit = ScenEdit_AddUnit({type='Facility',side=BLUE_SIDE, name = "Tower Control", dbid=k, latitude = position.latitude-0.001, longitude=position.longitude+0.0006, autodetectable=false})
unit.group="Blue AB"
elseif k == 41 then
for i=1,16 do
local unit = ScenEdit_AddUnit({type='Facility',side=BLUE_SIDE, name = v.."#"..i, dbid=k, latitude = position.latitude+RandomFloat(0.0003,0.0007,13), longitude=position.longitude-RandomFloat(-0.002,0.004,13)+i/10000, autodetectable=false})
unit.group="Blue AB"
end
elseif k==217 then --TARMAC SPACE
for i=1,24 do
local unit = ScenEdit_AddUnit({type='Facility',side=BLUE_SIDE, name = v.."#"..i, dbid=k, latitude = position.latitude+RandomFloat(-0.0003,0.0003,13), longitude=position.longitude-0.0036+i/10000, autodetectable=false})
unit.group="Blue AB"
end
elseif k==353 then
for i=1,3 do
local unit = ScenEdit_AddUnit({type='Facility',side=BLUE_SIDE, name = v.."#"..i, dbid=k, latitude = position.latitude+RandomFloat(-0.0003,0.0003,13), longitude=position.longitude-0.0016+i/10000, autodetectable=false})
unit.group="Blue AB"
end
elseif k==1393 then
for i=1,5 do
local unit = ScenEdit_AddUnit({type='Facility',side=BLUE_SIDE, name = v.."#"..i, dbid=k, latitude = position.latitude+0.0007, longitude=position.longitude-RandomFloat(-0.0003,0.0003,13)+i/10000, autodetectable=false})
unit.group="Blue AB"
end
elseif k==198 then
for i=1,12 do
local unit = ScenEdit_AddUnit({type='Facility',side=BLUE_SIDE, name = v.."#"..i, dbid=k, latitude = position.latitude-RandomFloat(0.00035,0.00045,13), longitude=position.longitude-RandomFloat(0.0003,0.0009,13)+i/10000, autodetectable=false})
unit.group="Blue AB"
end
elseif k==1423 then
local unit = ScenEdit_AddUnit({type='Facility',side=BLUE_SIDE, name = v, dbid=k, latitude = position.latitude, longitude=position.longitude-0.0006, autodetectable=false})
unit.group="Blue AB"
elseif k==322 then
local unit = ScenEdit_AddUnit({type='Facility',side=BLUE_SIDE, name = v, dbid=k, latitude = position.latitude+0.003, longitude=position.longitude-0.0006, autodetectable=false})
unit.group="Blue AB"
end
end
local dbCAP =3896
local dbLoadout = 332
for i=1,24 do
local unit = ScenEdit_AddUnit({type='Aircraft',side=BLUE_SIDE, name = "AIRCAP #"..i, dbid=dbCAP,loadoutid=dbLoadout,base="Blue AB"})
if i > 12 then ScenEdit_SetUnit({guid=unit.guid, TimeToReady_Minutes=1440}) end
ScenEdit_FillMagsForLoadout({unit='BLUE AB', loadoutid=dbLoadout, quantity=48})
end