Minor problem with float planes
Posted: Tue Jul 22, 2003 6:21 pm
I noticed this design flaw long time ago but it wasn’t bothering me much until now, in my latest pbem I’ve run into this problem once again and now it’s causing troubles.
The problem is -float and patrol planes don’t need airfields to fly, calm bay or little lagoon can replace airstrip for these types. They can rely on AV support when land based support unavailable. If it’s so, why damage to a/f runways and a/f service facilities ground these planes. They can’t fly from airfields with 50+ damage, and cannot be transferred to a ship or to another base from a damaged airfield. Float squadrons were always operating from harbors, so it would be more logic if damage to a port would cause such problems. This should be fixed and I hope this flaw won’t be copied in WitP.
The problem is -float and patrol planes don’t need airfields to fly, calm bay or little lagoon can replace airstrip for these types. They can rely on AV support when land based support unavailable. If it’s so, why damage to a/f runways and a/f service facilities ground these planes. They can’t fly from airfields with 50+ damage, and cannot be transferred to a ship or to another base from a damaged airfield. Float squadrons were always operating from harbors, so it would be more logic if damage to a port would cause such problems. This should be fixed and I hope this flaw won’t be copied in WitP.