CMO v1.05 Update - Build 1307.10
Posted: Sat Mar 25, 2023 8:30 am
Download: https://warfaresims.slitherine.com/Upda ... 1307.10.7z
How to use: First, have in place a working install of CMO v1.05. Then, unzip this pack on top of the installation, overwriting the exe and other files when prompted.
Always backup your existing Command.exe, just in case.
Build 1307.10 Release Notes (changes from B1307.9)
=======================================================
* ADDED: [Event Editor] New trigger type: "Air/Dock Ops Status Change". This trigger fires whenever the air/dock ops status of the selected unit(s) changes - e.g. an aircraft takes off, a boat returns to its host unit, an aircraft shifts from "being turned around" to "ready and waiting" etc. The UI allows selecting which of the available states will cause the trigger to fire. This was available until now only through scripting but can now also be configured through the EE.
* FIXED: Error Exception (Command v1.05 - Build 1307.5)
* FIXED: Destroyed leaders were not passing the group flightplan to the next leader, causing the flightplan to be lost
* FIXED: [FIXED] Incompatible Flight Plans and Aircraft Armaments - Investigating a Potential Issue
* FIXED: Exception in Formation editor
* FIXED: Export of group members not working unless showing Unit View
* FIXED: [B1307.9] Surface duct effect (sonar) persists at deeper depths (Ref: https://www.matrixgames.com/forums/view ... 0&t=393911 ). Tweaked this so that the benefit of surface ducting begins (very slightly) at 50m depth and increases in percentage as the sensor and/or the target nears the surface. The maximum benefit (1.5x of nominal direct-path range) happens only when both the sensor and the target are on the surface.
* FIXED: MDSP #5 Tutorial Oddness
* FIXED: 1307.5 Mission Editor (Activation Time) crash
* FIXED: Pre-planned Strike Missions Broken in Build 1307.9
* FIXED: DB viewer crash when no DB link established
* FIXED: [Lua][B1307.8] SetTrigger ExitArea not works as expected
* FIXED: Land Cover at sensor location was applied to IR/Radar even without 'advanced land cover effect' option enabled
* FIXED: Land Cover Masking checkbox shouldn't show up on waypoint in SpeedAlt if unit isn't capable
* FIXED: Land Cover Masking check box shouldn't appear on SpeedAlt when unit is not capable
* FIXED: game crash if SlugTrail_Lifetime is 0
* FIXED: [B1307.8] Strike Planner Shows Same Target for Multiple Flights
* FIXED: Various (crash/behaviour) fixes and tweaks for vehicles
* FIXED: Scripting issue in Showcase - Ford Class scenario.
How to use: First, have in place a working install of CMO v1.05. Then, unzip this pack on top of the installation, overwriting the exe and other files when prompted.
Always backup your existing Command.exe, just in case.
Build 1307.10 Release Notes (changes from B1307.9)
=======================================================
* ADDED: [Event Editor] New trigger type: "Air/Dock Ops Status Change". This trigger fires whenever the air/dock ops status of the selected unit(s) changes - e.g. an aircraft takes off, a boat returns to its host unit, an aircraft shifts from "being turned around" to "ready and waiting" etc. The UI allows selecting which of the available states will cause the trigger to fire. This was available until now only through scripting but can now also be configured through the EE.
* FIXED: Error Exception (Command v1.05 - Build 1307.5)
* FIXED: Destroyed leaders were not passing the group flightplan to the next leader, causing the flightplan to be lost
* FIXED: [FIXED] Incompatible Flight Plans and Aircraft Armaments - Investigating a Potential Issue
* FIXED: Exception in Formation editor
* FIXED: Export of group members not working unless showing Unit View
* FIXED: [B1307.9] Surface duct effect (sonar) persists at deeper depths (Ref: https://www.matrixgames.com/forums/view ... 0&t=393911 ). Tweaked this so that the benefit of surface ducting begins (very slightly) at 50m depth and increases in percentage as the sensor and/or the target nears the surface. The maximum benefit (1.5x of nominal direct-path range) happens only when both the sensor and the target are on the surface.
* FIXED: MDSP #5 Tutorial Oddness
* FIXED: 1307.5 Mission Editor (Activation Time) crash
* FIXED: Pre-planned Strike Missions Broken in Build 1307.9
* FIXED: DB viewer crash when no DB link established
* FIXED: [Lua][B1307.8] SetTrigger ExitArea not works as expected
* FIXED: Land Cover at sensor location was applied to IR/Radar even without 'advanced land cover effect' option enabled
* FIXED: Land Cover Masking checkbox shouldn't show up on waypoint in SpeedAlt if unit isn't capable
* FIXED: Land Cover Masking check box shouldn't appear on SpeedAlt when unit is not capable
* FIXED: game crash if SlugTrail_Lifetime is 0
* FIXED: [B1307.8] Strike Planner Shows Same Target for Multiple Flights
* FIXED: Various (crash/behaviour) fixes and tweaks for vehicles
* FIXED: Scripting issue in Showcase - Ford Class scenario.