[1.20f]Troop Weight and Logistics issues
Posted: Wed Mar 29, 2023 4:58 pm
I noticed some issues in the weight Department:
Model Weights:
The Model Indicates the weight is 5 for everything Infantry based.
The actual weight when deployed is 10*:
5 Model + 2* Food + 3 Ammo
My MG units weight 15*!
5 Model + 2* Food + 8 Ammo
*-1 once they start eating food. See below.
I know the exact figure will depend on the Supply Situation of the deployed unit, but there should be some hint the unit will weight 2-3 times the stated amount due to Food and Ammo.
And that is before we go into the ridiculous ammo amounts that Quad MG, AT Guns or Artillery will carry.
Annexed Militia Ammo
The Rifle Militia I got from Annexation (Protection Treaty Triggered) weighs 6: 5+1 (Food)
It looks like the 2 Ammo/Subunit they carry is not actually accounted for.
GR ammo issue?
My GR MG also weights only 6 (5+1 Food) - but I can not say if that is because their Ammo is (weightless) energy, or because their Ammo is not accounted for.
Unit Food Storage:
I also noticed a issue with their Food - once consumption starts, they are perpetually at 1/2 per Subunit.
It looks like Supply happens before consumption, so they never store the intended 2 turns worth of food.
They only ever have the 2 expected Food when they are raised, never after.
I can understand want to do 1 Food delivery before consumption (in case a unit is starving), but you could add a 2nd Food pass after consumption? Like, let that food use the same limited connection as Ammunition?
Model Weights:
The Model Indicates the weight is 5 for everything Infantry based.
The actual weight when deployed is 10*:
5 Model + 2* Food + 3 Ammo
My MG units weight 15*!
5 Model + 2* Food + 8 Ammo
*-1 once they start eating food. See below.
I know the exact figure will depend on the Supply Situation of the deployed unit, but there should be some hint the unit will weight 2-3 times the stated amount due to Food and Ammo.
And that is before we go into the ridiculous ammo amounts that Quad MG, AT Guns or Artillery will carry.
Annexed Militia Ammo
The Rifle Militia I got from Annexation (Protection Treaty Triggered) weighs 6: 5+1 (Food)
It looks like the 2 Ammo/Subunit they carry is not actually accounted for.
GR ammo issue?
My GR MG also weights only 6 (5+1 Food) - but I can not say if that is because their Ammo is (weightless) energy, or because their Ammo is not accounted for.
Unit Food Storage:
I also noticed a issue with their Food - once consumption starts, they are perpetually at 1/2 per Subunit.
It looks like Supply happens before consumption, so they never store the intended 2 turns worth of food.
They only ever have the 2 expected Food when they are raised, never after.
I can understand want to do 1 Food delivery before consumption (in case a unit is starving), but you could add a 2nd Food pass after consumption? Like, let that food use the same limited connection as Ammunition?