[1.20f] Distant worlds default to Hydrogen-helium-nitrogen atmosphere, ignore other flags
Posted: Fri Mar 31, 2023 12:33 pm
Hello and apologies if this bug/feature was reported already here.
After getting the patch and DLC installed I went right away to test out new world generation to see what novel configurations I'd end up with. I ended up picking a world around blue-white A-class stars (38-4-something AU's away) and now I've had...
Three Unclassified-type worlds in total generated,
One of which I rerolled atmosphere for over ten times, other worlds couple times
All with Earth-like surface temperature, liquid water
Last world with alien life flagged and forced to happen
Yet I'm ending up with lifeless worlds with atmosphere consisting of hydrogen, helium and nitrogen (sometimes trace amount of fourth gas). Something in the new planet-gen seems to default at these ranges from the parent star to a fairly realistic if boring gas giant atmosphere.
After getting the patch and DLC installed I went right away to test out new world generation to see what novel configurations I'd end up with. I ended up picking a world around blue-white A-class stars (38-4-something AU's away) and now I've had...
Three Unclassified-type worlds in total generated,
One of which I rerolled atmosphere for over ten times, other worlds couple times
All with Earth-like surface temperature, liquid water
Last world with alien life flagged and forced to happen
Yet I'm ending up with lifeless worlds with atmosphere consisting of hydrogen, helium and nitrogen (sometimes trace amount of fourth gas). Something in the new planet-gen seems to default at these ranges from the parent star to a fairly realistic if boring gas giant atmosphere.