First time trying to make a scenario: Progress
Posted: Sat Apr 01, 2023 3:24 am
I started making my map a few days ago, I've put a few hours into it so far. I started this map to play with some friends who I recently got the game for, the map is of the town we all used to live in middle school when we became friends.
Here is the main map I have been using as the overlay/for roads. I have been using google maps for mapping the terrain, though I probably could have overlayed google maps on this map and thus made it much easier, but it is what it is. The first image was my progress on the first day of creating this, about 5 days ago. The height is 200 and the width is 152. I know it is super big but the hope is to make this feel like a more tactical fight for the town, as well as spread out fighting over a large are, yet also concentrated on key objectives such as resources, intersections, or favorable defensive terrain. The first session was placing the bodies of water, and roads, and outlining the town borders with mountains, I wasn't sure if I could remove tiles completely, so this was my solution. I also didn't know about the fill feature at first, so each mountain I hand-clicked lol. This is my progress as of today. I have not worked on it consistently since starting, but have put a few hours in so far, maybe close to 10 or 15. I have put a lot of the terrain, and I also expanded the edges a bit to add the turnpike to make a faster route down the side of the map to make it more interesting. The rail and highway will be different from the regular roads so units can move faster along them, making them important routes to fight for. I have also added all the rivers and streams. I have a long ways to go, but it is definitely coming along I think.
Here is the main map I have been using as the overlay/for roads. I have been using google maps for mapping the terrain, though I probably could have overlayed google maps on this map and thus made it much easier, but it is what it is. The first image was my progress on the first day of creating this, about 5 days ago. The height is 200 and the width is 152. I know it is super big but the hope is to make this feel like a more tactical fight for the town, as well as spread out fighting over a large are, yet also concentrated on key objectives such as resources, intersections, or favorable defensive terrain. The first session was placing the bodies of water, and roads, and outlining the town borders with mountains, I wasn't sure if I could remove tiles completely, so this was my solution. I also didn't know about the fill feature at first, so each mountain I hand-clicked lol. This is my progress as of today. I have not worked on it consistently since starting, but have put a few hours in so far, maybe close to 10 or 15. I have put a lot of the terrain, and I also expanded the edges a bit to add the turnpike to make a faster route down the side of the map to make it more interesting. The rail and highway will be different from the regular roads so units can move faster along them, making them important routes to fight for. I have also added all the rivers and streams. I have a long ways to go, but it is definitely coming along I think.