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Bug in production sum

Posted: Sun Apr 02, 2023 7:28 pm
by Joseignacio
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They speak for themselves : 58+2 =59, 9+2 =10

Re: Bug in production sum

Posted: Sun Apr 02, 2023 8:12 pm
by paulderynck
It could be that it depends on where they are saved. MWiF respects the rule in RAW7 that you cannot spend more than a certain number of saved BPs in a location.

We always ignored that rule, rationalizing the BP could be railed during resource transportation to a location where it could be used.

Another possibility is that MWiF only calculates it this way on April 1st.

Re: Bug in production sum

Posted: Mon Apr 03, 2023 3:49 am
by Orm
This looks like a bug to me.

My guess is that the Chinese BP saved in Sinning, a Chinese communist city (I presume), is added to the Soviet production instead of to the Chinese production.

Re: Bug in production sum

Posted: Mon Apr 03, 2023 5:46 am
by craigbear
Yeah... had this same situation come up. Steve's answer was I should have put it in a nationalist city.

You'll have to edit the file to do so.

Re: Bug in production sum

Posted: Mon Apr 03, 2023 12:08 pm
by Joseignacio
Holy Moly! And I guess USSR production is affected by the same fact...

Re: Bug in production sum

Posted: Sun Apr 09, 2023 2:28 pm
by CanInf
funny how the game keeps obeying rules.. really annoying, for me!