Ugh, airplanes are a huge PITA
Posted: Sun Apr 09, 2023 5:17 pm
Bought the new DLC and I like the upgraded game in general. Haven't actually done any amphibious movement yet.
But OMG the plane portion is awful.
The planes are eating up all my model design discovery, I literally have 10+ plane classes and still haven't discovered artillery or RPG troops (and I have advanced RPG tech).
Nor can I even use my plane tech. 0.5 g planet, 50% atmosphere means building a plane is just random variable input hell. I sort of figured out propellers, but Jet engines make no sense. I have a tac fighter smallest jet engine with massive speed and even a range of 500+ km with largest fuel tank and it can only go 2 hexes . . . wtf?
Range seems borked and wasting my time changing 1 variable at a time on a sequential list is NOT a fun way to play the game.
Of course once I randomly figure out a working design, my first airfleet required a level 2 air strip, and only has a range of 4. So I would have to spend massive resources for a level 2 strip (requiring a level 2 pop center) just so I could maybe get close enough to bomb something. . . .
And since the planes have taken over all of my research, I can't even field artillery or RPG troops.
Guess this goes back in storage until an update fixes this.
But OMG the plane portion is awful.
The planes are eating up all my model design discovery, I literally have 10+ plane classes and still haven't discovered artillery or RPG troops (and I have advanced RPG tech).
Nor can I even use my plane tech. 0.5 g planet, 50% atmosphere means building a plane is just random variable input hell. I sort of figured out propellers, but Jet engines make no sense. I have a tac fighter smallest jet engine with massive speed and even a range of 500+ km with largest fuel tank and it can only go 2 hexes . . . wtf?
Range seems borked and wasting my time changing 1 variable at a time on a sequential list is NOT a fun way to play the game.
Of course once I randomly figure out a working design, my first airfleet required a level 2 air strip, and only has a range of 4. So I would have to spend massive resources for a level 2 strip (requiring a level 2 pop center) just so I could maybe get close enough to bomb something. . . .
And since the planes have taken over all of my research, I can't even field artillery or RPG troops.
Guess this goes back in storage until an update fixes this.