My Light Titan.
Posted: Wed Jul 23, 2003 2:17 pm
Hello.. I've played ToS on and off for a year or so. I just recently discovered the forum, after some time spent away from the game.. I happen to like the light titan class.. It is the class I've most wrestled with, so to speak, and it is the class I duel in.. I havn't played online, only against the computer.. But, with my most recent designs, against equally skilled (in terms of %) AI, I have had great, rather one-sided, success with a few varied layouts.. My most current layout, and favorite, as of this time, is this:
Titan Name: <X - Breaker> (Light Medium Range Titan)
Chassis: Morola L2
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Weight: 70.0t (70t maximum) Height : 9 [meter]
Bmt : 21 (57 kph) Reduce Heat: -2.4C/sec.
No Jump-Ports Cost : 145463 ($)
Equipment:
----------------------------------------------------------------------
Component/Type/Location
Engine :Morola M1 [Engine 1] [CBT ]
Heatreg.:Delinit H4 [Heat 4]
LifeSup.:Livotto [Life 1] [Head]
Scanner :CyberSys L [Scan 3] [Head]
Computer:Mark BC-X [Comp. 6] [CT ]
Weapons:
----------------------------------------------------------------------
Location/Weapon/Ammunition/SL
[RT ] AUTO CANNON 12 (015) [1]
[LT ] AUTO CANNON 12 (015) [1]
[RA ] S.R.M. 4 RACK (024) [1]
[LA ] S.R.M. 4 RACK (024) [1]
Armor:
----------------------------------------------------------------------
Loc/Internal/Armor/Points/mm
[Head] (11) Dullaroy 017 [025mm]
[RT ] (19) Dullaroy 028 [041mm]
[CT ] (19) Vicenium 028 [047mm]
[CBT ] (13) Vicenium 028 [047mm]
[LT ] (19) Dullaroy 028 [041mm]
[RA ] (17) Vicenium 029 [049mm]
[LA ] (17) Vicenium 029 [049mm]
[LowT] (13) Vicenium 029 [049mm]
[RL ] (15) Vicenium 028 [047mm]
[LL ] (15) Vicenium 028 [047mm]
Armorindex: 6.14 [Total APts/T]
Internal: 158 [APts]
External: 272 [APts] Max:[065mm]
Total Armor: 430 [APts]
JOCK requirements:
----------------------------------------------------------------------
Piloting: skill on Light Titan
Weapons : N.G.M Cannon
Warfare : Scanner
Skills : Medical Ind.Fire
-----------
This Mech can ambush very well, given a crouched position in a wooded area.. It has the ability (if all weapons hit, and missiles do max damage) of dealing out 40 damage (12, 12, 8, 8), with a rather quick reload time for another missile salvo.. The heatsinks can easily keep the mech in the black, all the time, if it is not mobile, and keep things black/green, for charges and various other maneuvers... It throws out a fantastic punch, for its size, and has rather decent armor, given the weight. I've found that with ac7's instead of 12's, the ammo would only be half-depleted by the end of the battle, and while the ac7 mech made up for the lack of punch, to a degree, with more armor, I feel that this rather fierce bite for the size coupled with the scatter damage of missiles is one mean customer.. So, I offer this design up for review, to any willing...
Titan Name: <X - Breaker> (Light Medium Range Titan)
Chassis: Morola L2
----------------------------------------------------------------------
Weight: 70.0t (70t maximum) Height : 9 [meter]
Bmt : 21 (57 kph) Reduce Heat: -2.4C/sec.
No Jump-Ports Cost : 145463 ($)
Equipment:
----------------------------------------------------------------------
Component/Type/Location
Engine :Morola M1 [Engine 1] [CBT ]
Heatreg.:Delinit H4 [Heat 4]
LifeSup.:Livotto [Life 1] [Head]
Scanner :CyberSys L [Scan 3] [Head]
Computer:Mark BC-X [Comp. 6] [CT ]
Weapons:
----------------------------------------------------------------------
Location/Weapon/Ammunition/SL
[RT ] AUTO CANNON 12 (015) [1]
[LT ] AUTO CANNON 12 (015) [1]
[RA ] S.R.M. 4 RACK (024) [1]
[LA ] S.R.M. 4 RACK (024) [1]
Armor:
----------------------------------------------------------------------
Loc/Internal/Armor/Points/mm
[Head] (11) Dullaroy 017 [025mm]
[RT ] (19) Dullaroy 028 [041mm]
[CT ] (19) Vicenium 028 [047mm]
[CBT ] (13) Vicenium 028 [047mm]
[LT ] (19) Dullaroy 028 [041mm]
[RA ] (17) Vicenium 029 [049mm]
[LA ] (17) Vicenium 029 [049mm]
[LowT] (13) Vicenium 029 [049mm]
[RL ] (15) Vicenium 028 [047mm]
[LL ] (15) Vicenium 028 [047mm]
Armorindex: 6.14 [Total APts/T]
Internal: 158 [APts]
External: 272 [APts] Max:[065mm]
Total Armor: 430 [APts]
JOCK requirements:
----------------------------------------------------------------------
Piloting: skill on Light Titan
Weapons : N.G.M Cannon
Warfare : Scanner
Skills : Medical Ind.Fire
-----------
This Mech can ambush very well, given a crouched position in a wooded area.. It has the ability (if all weapons hit, and missiles do max damage) of dealing out 40 damage (12, 12, 8, 8), with a rather quick reload time for another missile salvo.. The heatsinks can easily keep the mech in the black, all the time, if it is not mobile, and keep things black/green, for charges and various other maneuvers... It throws out a fantastic punch, for its size, and has rather decent armor, given the weight. I've found that with ac7's instead of 12's, the ammo would only be half-depleted by the end of the battle, and while the ac7 mech made up for the lack of punch, to a degree, with more armor, I feel that this rather fierce bite for the size coupled with the scatter damage of missiles is one mean customer.. So, I offer this design up for review, to any willing...