[1.20s Oceania] Naval invasion not allowed if target hex has 16 enemy units
Posted: Tue Apr 18, 2023 11:09 pm
If a hex has 16 enemy units, you can't move units there.
Mouse on hex next to the target:

Mouse on target (right-click doesn't do anything):

It would be expected that a hex being "full" of enemy units doesn't prevent a naval invasion. Or if it's intended behaviour, an appropriate error message would clear confusion.
Mouse on hex next to the target:

Mouse on target (right-click doesn't do anything):

It would be expected that a hex being "full" of enemy units doesn't prevent a naval invasion. Or if it's intended behaviour, an appropriate error message would clear confusion.