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[1.21b] First turn Director weirdness
Posted: Fri May 19, 2023 12:37 pm
by BlueTemplar
First turn SCC Overview and Director's Skill log are missing information :

- ShadowEmpire_ddkyEvaGUI.jpg (199.6 KiB) Viewed 457 times

- ShadowEmpire_eP7hv0IYcp.jpg (152.45 KiB) Viewed 457 times

- ShadowEmpire_MoCSuORlSV.jpg (297.41 KiB) Viewed 457 times
Also experience is missing the +11 :

- ShadowEmpire_o6cs3AYNZV.jpg (316.99 KiB) Viewed 457 times
Note that at the end of "turn 0", she does seem to have taken the post of SCC - otherwise there would be a -50% "no leader" penalty !
Re: [1.21b] First turn Director weirdness
Posted: Fri May 19, 2023 12:39 pm
by BlueTemplar
Re: [1.21b] First turn Director weirdness
Posted: Fri May 19, 2023 12:42 pm
by BlueTemplar

- ShadowEmpire_PQMzIvEJVf.jpg (255.57 KiB) Viewed 455 times

- ShadowEmpire_49LK3UuRga.jpg (177.15 KiB) Viewed 455 times
Save :
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Re: [1.21b] First turn Director weirdness
Posted: Fri May 19, 2023 12:52 pm
by BlueTemplar
Also, it's still not entirely clear to me how Leaders improve and choose what skills to level up, but wouldn't it be better if there was an (optional ?) "turn 0" phase where the player gets to pick and choose what leaders to assign where, before they started leveling up ?
(Yes, at the risk of ruffling some feathers with the most Ambitious ones (or Factions not as pleased with the assignment as they could be) - it's not like it seems to be particularly enforced right now - I have a much more ambitious (and Factioned) leader in the reserve pool, compared to a much more prestigious job of Secretary !)
Though I guess it's supposed to represent you arriving in power with your predecessor's Cabinet still in place, and it's part of the challenge to find the political points to shape it more to your liking ?
Re: [1.21b] First turn Director weirdness
Posted: Mon May 22, 2023 10:08 am
by Vic
First turn is special. It is not a normal turn like all the others that follow.