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Trying to make my first MOD
Posted: Sat May 20, 2023 12:57 am
by gsayhi
Hello,
Well, some improvement. I found the 1913 The Great Game scenario cgn file and data folder. I copied them and renamed them and put them in the campaign folder. However, when I go to the game, it's not listed in the options to play. Like it doesn't exist. How do I get the mod to show?
Gsayhi
Re: Trying to make my first MOD
Posted: Sun May 21, 2023 12:04 am
by HootsMaguire
I think you need to put an underscore before the folder name for it to register as a campaign, like this: _1913 Campaign.
Plus you need to make sure there is a .cgn file with the same name (this is something you can create/edit using the editor app)
Edit: You don't need to (probably must not) put the underscore in the .cgn file name
Re: Trying to make my first MOD
Posted: Sun May 21, 2023 12:41 am
by gsayhi
Thank you HootsMaquire,
However, that's not it. I did it just the way you said and it's not showing. Could it be in another folder? I go Matrix Games > Strategic Command-World War I > Campaigns and all the data folders with cgn files are there.
Re: Trying to make my first MOD
Posted: Sun May 21, 2023 1:12 am
by gsayhi
Ah Ha!
Eureka! the files were in the wrong folder. I had to go to Documents > My Games > Strategic Command-World War I > Campaigns.
I found the answer in Balthozar's ealier post in this forum "How to add a MOD in YT."
Re: Trying to make my first MOD
Posted: Sun May 28, 2023 3:36 am
by OldCrowBalthazor
gsayhi wrote: Sun May 21, 2023 1:12 am
Ah Ha!
Eureka! the files were in the wrong folder. I had to go to Documents > My Games > Strategic Command-World War I > Campaigns.
I found the answer in Balthozar's ealier post in this forum "How to add a MOD in YT."
Ah! Glad that helped.
