I think removed from base forces in 2011.
Always been a mystery to me about the changes made to torpedo ordinance.
Code changes made in 2011.
https://www.matrixgames.com/forums/view ... 9#p2842429
Change 300 and 304.
Sometimes the explanations of the changes are hard for me to understand.
When it says….”Removed Torpedo Ordnance from land unit's TOE/list so that device is not treated as a device;”
Air Headquarters is a land unit…..must mean base forces?... A device is not treated as a device?

- 2011.jpg (93.27 KiB) Viewed 499 times
I do know that when questions were asked about torpedo ordnance in Tracker 2009:
https://www.matrixgames.com/forums/view ... 2#p2107712
A device is not treated as a device but a link if you read on in the thread.
Also, since the early days of the game it was always common knowledge by players
that a Command Headquarters could provide torpedoes for land bases planes
that can use them….if there was enough supply at the base.
That may still be the case depending on if there is a lot of supply at the base.
Lokasenna provided a requirement in 2014:
https://www.matrixgames.com/forums/view ... 6#p3518206
“BFs only supply the torpedoes. If no HQ, then you need to use the higher supply rates.”
When he says BFs…..I assume that means base forces?
I wanted to try and check that out….
I went into the editor….Scenario 6, December 8….version 26a.
At Pearl Harbor I deleted the Air HQ..136 and the Base forces...5047, 5058.
Saved it as another Scenario…..started the scenario...and the patrol planes at Pearl
look like they can use torpedoes for Naval strike missions…...provided by the Command HQ?
I’d like to try and delete the Command Hq. at Pearl as well…….but that screws up the entire scenario.
Strange occurrences indeed!