Hyperspeed and other ongoing game issues
Posted: Thu Jun 01, 2023 2:55 pm
Computer tower 11th or 12th gen i5; 15 GB ram; Win 11 (Should be plenty to run game at size universe)(Nothing else except Windows mess running concurrently on computer)
Running Hyperspeed 1.1.4.4
Universe is one size up from smallest at lowest number of planets [700(?)] allowed for that size
Caslon production no port shortages producing + >30 (some port have over 100 k)
Only small freighters at this time as not far enough along to get medium or large freighters. Still at frigates and just researched basic destroyers.
o Ongoing issue of bases (Research, Mine, Resort) not being fueled and just sitting with zero fuel. This has been ongoing in every version I have had; one game purchased in, Aurora, 1.1.2.4, and Hyperspeed, 1.1.4.4 .
o This results in having to manually run tankers to fuel each one. Until tankers, only Caslon mines have any fuel. So until tankers bases sit unsupplied. Once tankers this is very player time consuming and if one cares about empty fuel defenseless bases then it is very labor intensive and turns the game into a large part a transportation game of “What is an efficient way to locate out of fuel bases and move tankers to fuel them". Game time better spent on other things.
o One also has to keep a list of new bases being built and run out tankers to fill them with fuel. Also after a grueling fighting off a space monster then often they need to be fueled.
o Just followed freighters for over 3 years of game time not one freighter made a fuel run to a base. Even though at times there were 1 or 2 idle freighters and many (30+ and growing) empty bases. Freighters will run up empty to a base load then leave. Even though the base has zero fuel. They will repeatedly visit a base with zero fuel to load up resources but no fuel ever brought.
Game seems to use a very basic transportation/supply algorithm which is not very efficient in freighter usage. But that is fine that is taken care of by having a large number of freighters inefficiently used. [Probably saves processing resources] But something should be done about leaving a large number of empire assets out of supply with no attempt to replenish them.
• Perhaps an auto function on tankers for “Fuel Bases”. Such as seen on Construction Ships for various types of auto duties.
• Or when bases are out of fuel call out and like planets and ports freighters take fuel to them.
o Ghost Fleet port supplied with everything except fuel. It is very close to a gas planet. After some time added mine there because because no fuel for port. So ships would have a place to fuel before heading off.
o Ghost Fleet port did not come with fuel mining capability as is has in some games. Though am not sure it is close enough to mine fuel from planet it is near.
o Ghost base port ran out of fuel. For over 3 years no freighter has made a fuel run to supply it. All other supplies kept in stock but no fuel.
o Often enough when one gets up and leaves game on pause in order to get a cup of tea the game returns to desktop. Then game has to be restarted. (Yes, I usually do a good reboot before restarting) It may or may not have made a recent backup so one must remember to do so before getting a cuppa.
o Aurora and first version used to just lock up seemingly randomly around the time I would get to the 4th level of tech. This version so far running much smoother, however, I am not that advanced in game. But have never had them send it desktop.
If for some reason you want the files let me know and I will sent them. Giving me the folder name/location would be helpful as well.
Running Hyperspeed 1.1.4.4
Universe is one size up from smallest at lowest number of planets [700(?)] allowed for that size
Caslon production no port shortages producing + >30 (some port have over 100 k)
Only small freighters at this time as not far enough along to get medium or large freighters. Still at frigates and just researched basic destroyers.
o Ongoing issue of bases (Research, Mine, Resort) not being fueled and just sitting with zero fuel. This has been ongoing in every version I have had; one game purchased in, Aurora, 1.1.2.4, and Hyperspeed, 1.1.4.4 .
o This results in having to manually run tankers to fuel each one. Until tankers, only Caslon mines have any fuel. So until tankers bases sit unsupplied. Once tankers this is very player time consuming and if one cares about empty fuel defenseless bases then it is very labor intensive and turns the game into a large part a transportation game of “What is an efficient way to locate out of fuel bases and move tankers to fuel them". Game time better spent on other things.
o One also has to keep a list of new bases being built and run out tankers to fill them with fuel. Also after a grueling fighting off a space monster then often they need to be fueled.
o Just followed freighters for over 3 years of game time not one freighter made a fuel run to a base. Even though at times there were 1 or 2 idle freighters and many (30+ and growing) empty bases. Freighters will run up empty to a base load then leave. Even though the base has zero fuel. They will repeatedly visit a base with zero fuel to load up resources but no fuel ever brought.
Game seems to use a very basic transportation/supply algorithm which is not very efficient in freighter usage. But that is fine that is taken care of by having a large number of freighters inefficiently used. [Probably saves processing resources] But something should be done about leaving a large number of empire assets out of supply with no attempt to replenish them.
• Perhaps an auto function on tankers for “Fuel Bases”. Such as seen on Construction Ships for various types of auto duties.
• Or when bases are out of fuel call out and like planets and ports freighters take fuel to them.
o Ghost Fleet port supplied with everything except fuel. It is very close to a gas planet. After some time added mine there because because no fuel for port. So ships would have a place to fuel before heading off.
o Ghost Fleet port did not come with fuel mining capability as is has in some games. Though am not sure it is close enough to mine fuel from planet it is near.
o Ghost base port ran out of fuel. For over 3 years no freighter has made a fuel run to supply it. All other supplies kept in stock but no fuel.
o Often enough when one gets up and leaves game on pause in order to get a cup of tea the game returns to desktop. Then game has to be restarted. (Yes, I usually do a good reboot before restarting) It may or may not have made a recent backup so one must remember to do so before getting a cuppa.
o Aurora and first version used to just lock up seemingly randomly around the time I would get to the 4th level of tech. This version so far running much smoother, however, I am not that advanced in game. But have never had them send it desktop.
If for some reason you want the files let me know and I will sent them. Giving me the folder name/location would be helpful as well.