Missed Oportunity for devs (at least in my opinion)
Posted: Wed Jun 07, 2023 12:48 am
I have the most fun with complex wargames when I thoroughly understand the rules and all the statistics. Everything else feels like stumbling in the dark, especially with games as complex as Ardennes Assault. It would be great to have a comprehensive manual that provides all the necessary information, but unfortunately, it falls short in that regard. I understand that creating a proper manual with all the details can be challenging. However, why doesn't the developer take just 20 minutes to explain all the statistics and rules of the game in a YouTube video? They could even hire someone to do it for them. While unnecessary expenses may be incurred elsewhere, a developer could surely spare 20 minutes of their time. This doesn't only apply to Ardennes Assault...
As an example, I'm currently struggling to understand how the cumulative modifier in combat is calculated, and it definitely doesn't match what the tooltip suggests (or there might be additional calculations happening behind the scenes). Mainstream wargames like HOI4 have a large community that delves into the intricacies of the game and creates numerous videos detailing aspects such as combat mechanics.
What are your thoughts?
As an example, I'm currently struggling to understand how the cumulative modifier in combat is calculated, and it definitely doesn't match what the tooltip suggests (or there might be additional calculations happening behind the scenes). Mainstream wargames like HOI4 have a large community that delves into the intricacies of the game and creates numerous videos detailing aspects such as combat mechanics.
What are your thoughts?