[1.21.x]Micro Nuke RPG Bug
Posted: Fri Jun 09, 2023 8:41 am
Hello,
Im wondering if their is a bug with micro nuke RPG models....
I have an opponent who has a micro nuke rpg unit. It has Offensive / defensive consumption rates of 0.1 Radioactives per combat turn....
My opponent is fielding over 20,000 of these which means he needs roughly 2000 radioactives minimum....not accounting for use and losses etc....
As their are stuff all radioactives on the planet I cant see how this is possible....
So are the ammo consumption rates correct for micro nukes?? or is their a bug that is preventing correct counting of resources for this unit???
cheers
Gaz
Im wondering if their is a bug with micro nuke RPG models....
I have an opponent who has a micro nuke rpg unit. It has Offensive / defensive consumption rates of 0.1 Radioactives per combat turn....
My opponent is fielding over 20,000 of these which means he needs roughly 2000 radioactives minimum....not accounting for use and losses etc....
As their are stuff all radioactives on the planet I cant see how this is possible....
So are the ammo consumption rates correct for micro nukes?? or is their a bug that is preventing correct counting of resources for this unit???
cheers
Gaz