Page 1 of 1

[FIXED][1307.18] Game hangs when too many aircrafts are airborne simultaneously?

Posted: Fri Jun 09, 2023 1:57 pm
by JuhaM
Playing Shifting Sands scenario: Hit Hard Hit Fast (Operation Moked).

Game hangs (time stops completely) at Zulu: 05:21:32 when another flight takes off.

The same problem occured with the latest Steam beta too.

Any insights, what could be happening or causing this problem?

I am playing with Ryzen 5 3600, 16 GB, RTX 2060 Super, Win 11.

The save file is attached.

Best Regards,

Juha

Re: [1307.18] Game hangs when too many aircrafts are airborne simultaneously?

Posted: Sat Jun 10, 2023 9:13 am
by Dimitris
Looking into this now.

It's not the number of aircraft (Command can easily handle much larger air ops than this), but something specific that triggers a wierd edge case on some of the math.

Re: [1307.18] Game hangs when too many aircrafts are airborne simultaneously?

Posted: Sat Jun 10, 2023 3:30 pm
by Dimitris
Found and fixed for the next update.

Re: [FIXED][1307.18] Game hangs when too many aircrafts are airborne simultaneously?

Posted: Sat Jun 10, 2023 3:49 pm
by JuhaM
This was fast.

With this kind of support it's quite clear why CMO is so good a simulator as it is.

Regards,

Juha