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Is there a weapon range cap?

Posted: Sun Jun 11, 2023 10:09 pm
by Overlord015
How far can you make each weapon component fire? What about planetary surface weapons? I'm planning on starting work on a combat rebalance mod, I'm currently drafting a design doc. One of the things I'd like to experiment with is creating conventional and super- versions of strategic strike weapons, basically stuff capable of, in the low end striking anything within a system, and on the high end hitting stuff multiple systems away.