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[v1.21] Can't send spies to "None" regions

Posted: Sun Jun 18, 2023 8:35 pm
by mroyer
Areas designated as a zone of 'None' cannot be selected as a target for spies.

-Mark R.
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Re: [v1.21] Can't send spies to "None" regions

Posted: Mon Jun 19, 2023 4:17 pm
by Magirot
I think it's related to the mechanic where the spies have to be "present" in some hex (so that when that specific hex changes hands, they can move to the new zone), and in cityless zones only hex perks can name the zone and work as valid locations for spy placement.

Maybe free folk towns could be added as valid zone "capitals"? Though it would probably still confuse people in cases when there's no free folk towns either.