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[V1.21f] The combat preview modifiers are wonky
Posted: Fri Jun 30, 2023 11:24 am
by fibol
The modifiers displayed in the combat preview are sometimes very strange and wrong. See in the attached case a situation where it claims my tanks are getting a -40 for readiness, yet their readiness is at 100. I also had a case where 3k MG infantry attacking 1k infantry from 2 sides where claimed to have -38 because attack saturation. (I did not make a screenshot/save of that sadly)
Re: [V1.21f] The combat preview modifiers are wonky
Posted: Thu Jul 06, 2023 6:56 am
by Vic
What you are seeing are the modifiers used during the 1st combat round. It is possible that during combat your outnumbered troops loose a lot of readiness and the average individual attacks readiness penalty is thus (much) lower than your current readiness.
Re: [V1.21f] The combat preview modifiers are wonky
Posted: Sat Jul 08, 2023 5:18 pm
by fibol
Ah! I had not thought of that being taken into account, I was expecting those modifiers to be soly based on startup situation. Thanks.