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Night Phase Super Slow
Posted: Tue Jul 04, 2023 2:54 pm
by MWattskies
Quick question.
Game seems to running fine except during the Night Phase. The game slows to a crawl and then speeds back up during the Day Phase. No idea why. Any suggestions?
Here is my current switch line. "C:\Matrix Games\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition_noLLA.exe" - -skipVideo -deepColor -multiaudio -archive -altFont -fd-pxf2560 -pyf1440
Any help would be appreciated!
Re: Night Phase Super Slow
Posted: Tue Jul 04, 2023 3:01 pm
by BBfanboy
The night phase adds a mask over the map that uses extra computing or video cycles. I had that problem until I set -cpu3 and -dd_sw to help the game use available processing power.
Remember, the game engine was written for a very old version of Windows and the hooks it used into the Operating System have been changed as newer Windows versions came out. Hardware also has some built-in changes, so you need the 'switches' to tell the game where to find hooks into modern OS & hardware interfaces.
Re: Night Phase Super Slow
Posted: Tue Jul 04, 2023 3:10 pm
by BBfanboy
I forgot to mention there are other things you can do to speed up the game turn cycle. Use the Preference button at the top left of the map to set the amount of time you want game execution messages to show up. For example I cut my naval bombardment time to 0.0 seconds so I do not have to watch the ships shooting - there is so little info of any value during that phase. I just set the combat reports to 'Yes' and find out what happened during the bombardment in a few seconds of reading.
Also beware of other map overlays like the Hex Details brought up by F6 or the Hexside Ownership brought up by W or the Road (R) or Rail (Y) networks or Range Circles (unsure which key). When those kinds of overlays are on, the scrolling map needs to pause and recalculate where those graphic overlays should be after each shift of the map view. Use the overlays during your planning/turn setup and turn them off for running the turn.
Re: Night Phase Super Slow
Posted: Tue Jul 04, 2023 4:45 pm
by MWattskies
Based on the switch I showed how do I add cpu3 and that other dd one? Any recommendations?
Re: Night Phase Super Slow
Posted: Tue Jul 04, 2023 5:39 pm
by Platoonist
MWattskies wrote: Tue Jul 04, 2023 4:45 pm
Based on the switch I showed how do I add cpu3 and that other dd one? Any recommendations?
You can just add this onto the end of your existing switch line: -cpu3 -dd_sw. Or the front for that matter. I don't think the order they're entered in the target field makes any difference with the performance switches.
Re: Night Phase Super Slow
Posted: Tue Jul 04, 2023 5:55 pm
by Sardaukar
Mine is:
"C:\MatrixGames\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe" -altFont -cpu2 -multiaudio -SingleCpuOrders -px1600 -py900 -deepColor -skipVideo
I did skip -dd_sw since it caused transparency problem when I had browser(s) open same time as game.
If you load SeaBee program, you can very easily experiment with switches without having to manually type them.
Re: Night Phase Super Slow
Posted: Tue Jul 04, 2023 7:05 pm
by MWattskies
Unfortunately no go. The dd_sw switch definitely works but it causing graphical glitches and it was mentioned it could do this in the beta notes. SeaBee is no longer available.
Thanks though!
Re: Night Phase Super Slow
Posted: Tue Jul 04, 2023 7:28 pm
by RangerJoe
Some people like me have Seabee downloaded but it is too large to attach to a post.
Re: Night Phase Super Slow
Posted: Tue Jul 04, 2023 9:20 pm
by MWattskies
Any file sharing software or links that could be used to share share the Seabee app?
Re: Night Phase Super Slow
Posted: Tue Jul 04, 2023 10:48 pm
by RangerJoe
I don't know but it could be attached to an email. Unfortunately, my internet is currently down for my computer.
The file itself is less than 13 MB.
Re: Night Phase Super Slow
Posted: Tue Jul 04, 2023 10:51 pm
by Sardaukar
Could put it into Dropbox.
Re: Night Phase Super Slow
Posted: Tue Jul 04, 2023 10:56 pm
by RangerJoe
Sardaukar wrote: Tue Jul 04, 2023 10:51 pm
Could put it into Dropbox.
The problem that I have is that my computer has no internet access right now. So no Dropbox for now.
Re: Night Phase Super Slow
Posted: Wed Jul 05, 2023 2:19 am
by MWattskies
So issue and the solution is 100% the dd_sw switch. When I put it in the game speeds up considerably, but it also screws up the game graphically. If anyone has a fix, I would appreciate it, otherwise I might be screwed. I have attempted tons of switch combinations as well as Fullscreen and windowed and nothing. The Beta notes mentioned this was a possibility just not sure if they have offered a solution or fix.
Thanks everyone if nothing comes of it.
Re: Night Phase Super Slow
Posted: Wed Jul 05, 2023 3:00 am
by Tanaka
BBfanboy wrote: Tue Jul 04, 2023 3:01 pm
The night phase adds a mask over the map that uses extra computing or video cycles. I had that problem until I set -cpu3 and -dd_sw to help the game use available processing power.
Remember, the game engine was written for a very old version of Windows and the hooks it used into the Operating System have been changed as newer Windows versions came out. Hardware also has some built-in changes, so you need the 'switches' to tell the game where to find hooks into modern OS & hardware interfaces.
I always wished that when night battles occurred the naval and air battle screen would apply that dark mask as well and you would see the flashing lights of the guns. Instead of the one daylight screen every battle uses. Would have been very cool.
Re: Night Phase Super Slow
Posted: Wed Jul 05, 2023 12:58 pm
by BBfanboy
MWattskies wrote: Wed Jul 05, 2023 2:19 am
So issue and the solution is 100% the dd_sw switch. When I put it in the game speeds up considerably, but it also screws up the game graphically. If anyone has a fix, I would appreciate it, otherwise I might be screwed. I have attempted tons of switch combinations as well as Fullscreen and windowed and nothing. The Beta notes mentioned this was a possibility just not sure if they have offered a solution or fix.
Thanks everyone if nothing comes of it.
Back when Win 10 came out and players were having problems with the -dd_sw switch, one of the players fixed his problems by going through his Windows settings and changing transparency to "opaque' or off and removing the "always on top" setting. The game wants to have total control but so does Windows. Do what you can to suppress Windows dominance.
I had difficulty with going full-screen with Win 10 but I learned to live with it by moving the Windows Bar over to the right side of my screen (where the fewest off-map WITP-AE clicks take place).
Re: Night Phase Super Slow
Posted: Wed Jul 05, 2023 1:51 pm
by RangerJoe
BBfanboy wrote: Wed Jul 05, 2023 12:58 pm
MWattskies wrote: Wed Jul 05, 2023 2:19 am
So issue and the solution is 100% the dd_sw switch. When I put it in the game speeds up considerably, but it also screws up the game graphically. If anyone has a fix, I would appreciate it, otherwise I might be screwed. I have attempted tons of switch combinations as well as Fullscreen and windowed and nothing. The Beta notes mentioned this was a possibility just not sure if they have offered a solution or fix.
Thanks everyone if nothing comes of it.
Back when Win 10 came out and players were having problems with the -dd_sw switch, one of the players fixed his problems by going through his Windows settings and changing transparency to "opaque' or off and removing the "always on top" setting. The game wants to have total control but so does Windows. Do what you can to suppress Windows dominance.
I had difficulty with going full-screen with Win 10 but I learned to live with it by moving the Windows Bar over to the right side of my screen (where the fewest off-map WITP-AE clicks take place).
Try switching between full screen and windowed mode.
Re: Night Phase Super Slow
Posted: Wed Jul 05, 2023 11:51 pm
by MWattskies
I managed to get it working. So much fiddling with resolution and not able to stay full screen. All good! Thanks everyone!
Re: Night Phase Super Slow
Posted: Thu Jul 06, 2023 12:24 am
by Platoonist
Issues like these are why I keep hanging on to my old rig from 2012 even though I have since replaced it with an updated computer and OS. It might be outmoded in most respects but it still runs WITP/AE without a glitch.
Re: Night Phase Super Slow
Posted: Thu Jul 06, 2023 2:44 am
by BananaConvention
Platoonist wrote: Thu Jul 06, 2023 12:24 am
Issues like these are why I keep hanging on to my old rig from 2012 even though I have since replaced it with an updated computer and OS. It might be outmoded in most respects but it still runs WITP/AE without a glitch.
Come over to our Discord and we can get your WitP running at peak efficiency with any computer you want!