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[FIXED] Scenario Grinds to a Halt

Posted: Thu Jul 06, 2023 10:16 pm
by tmoilanen
Hello...in the attached scenario I have a LUA event set to initiate hostilities at a random time between 00:30 to 2:00.
Since upgrading the Beta 1328.6 the simulation will stop advancing shortly after all missiles are in the air. I can still click around the interface, but the game is effectively frozen.

I'm not sure if this is an issue with the latest update of the Beta or with my PC (i7-8750H CPU, 16GB RAM).

Any help would be appreciated.

Re: Scenario Grinds to a Halt

Posted: Thu Jul 06, 2023 10:41 pm
by tmoilanen
Update - I've let it run instead of CTRL-ALT-DEL and it looks like it's ticking off 1 second of game time every 5 minutes.

Re: Scenario Grinds to a Halt

Posted: Fri Jul 07, 2023 9:53 am
by tmoilanen
So I let the game run overnight and the simulation has advanced 5 game seconds.

I'm fairly certain this is not a computer problem, I can use my computer normally while the game is on, CPU % if about 25-30%, memory is running 50-60%.

Re: Scenario Grinds to a Halt

Posted: Fri Jul 07, 2023 10:48 am
by Deserere
Hi tmoilanen, thanks for highlighting this.
An exception that was firing repeatedly in your scenario was identified and fixed, the scen is running smoother.
Still not sure if this is the final fix but this might be a considerable improvement.
This fix will be included in the next update release, I'll let you know if some other possible issues will be addressed.

Thanks

Re: Scenario Grinds to a Halt

Posted: Fri Jul 07, 2023 11:06 am
by tmoilanen
Thanks...was it something specific that I was doing in my scenario?