The immortal and unbreakable last infantry man
Posted: Mon Jul 17, 2023 6:08 pm
I noticed something. Maybe other too.
I often entrenched infantry units in cities and urban area. I noticed an interesting behavior.
The unit fight and take looses normaly, but a lot of time, the last infantry man is quite really difficult, maybe impossible to kill.
In my current game (a though nut to crack), i have no less than 4 lone infantry men hiding in different ennemy occupied square, taking fire each turn, having no ammo left.
Maybe they hide in a cave or something, and are difficult to "finish". I could understand, but there are issues :
- The AI really try to kill them, shooting at them with massive force each turn and they effectly slow AI offensive a lot. (Even though the unit is harmless, having no ammo and 0% morale and like 20% readiness).
- It still provide me good intel on ennemy movement. (They probably still have radio and talking camly in coms....very professional)
- I cannot order an artillery strike on the square where these lone men are, even though there is sometimes like 50+ enemy units in the square
- These units are very slow to (or maybe do not at all) respond to FOP relocation order, even though i try to order them to run though relocation interface.
- If i give them a move order, they are usually killed instantly trying to move.
Is there something wrong with lone survivors ?
Save included.
I often entrenched infantry units in cities and urban area. I noticed an interesting behavior.
The unit fight and take looses normaly, but a lot of time, the last infantry man is quite really difficult, maybe impossible to kill.
In my current game (a though nut to crack), i have no less than 4 lone infantry men hiding in different ennemy occupied square, taking fire each turn, having no ammo left.
Maybe they hide in a cave or something, and are difficult to "finish". I could understand, but there are issues :
- The AI really try to kill them, shooting at them with massive force each turn and they effectly slow AI offensive a lot. (Even though the unit is harmless, having no ammo and 0% morale and like 20% readiness).
- It still provide me good intel on ennemy movement. (They probably still have radio and talking camly in coms....very professional)
- I cannot order an artillery strike on the square where these lone men are, even though there is sometimes like 50+ enemy units in the square
- These units are very slow to (or maybe do not at all) respond to FOP relocation order, even though i try to order them to run though relocation interface.
- If i give them a move order, they are usually killed instantly trying to move.
Is there something wrong with lone survivors ?
Save included.