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[1.21 k] Militia of Unusual Strength

Posted: Mon Aug 14, 2023 12:18 am
by Behrooz
After some... very unexpected... combat results, I have noticed that in most of the newly-generated worlds I've started since 1.21k, there is a starting militia type being generated with soft attack in the 115-140 range. At tech 3.

This seems to usually be the "RPG Militia" type, but is particularly bad when it's the "Rifle Militia" type... and there are multi-thousand stacks of free folk marauders that have 4x the attack of starting regular troops.

Seems to be a good chunk of worlds, 4 out of 5 that I just looked at. Possibly when "Nemesis" is enabled?

Example: Image

Re: [1.21 k] Militia of Unusual Strength

Posted: Mon Aug 14, 2023 9:59 am
by Vic
fixing! Thx for reporting!