Air to Air, new hit PoH calculation?
Posted: Fri Aug 18, 2023 12:38 am
Noticed that the latest update put intercept angle into the missile vs aircraft hit rate final calculation. Usually the intercept angle impacts the missile vs missile situation.
Don't get me wrong, I am not here to complaint the new change. I just feel curious about the reason behind the change
Here is the new poH calculation formula
Don't get me wrong, I am not here to complaint the new change. I just feel curious about the reason behind the change
Here is the new poH calculation formula
Here is the calculation from pervious version6/15/1995 12:06:05 PM - Weapon: AIM-120A AMRAAM #22 is attacking Red1 #2 (Su-27S Flanker B) with a base PH of 90%. PH adjusted for weapon speed: 85% (pure-aerodynamic attitude control). Red1 #2 has nominal agility: 4.5, adjusted for altitude: 2.2. Agility adjusted for proficiency (Regular): 1.76. Aircraft has a weight fraction of 0.38 - Agility adjusted to 1.36. High-deflection impact (no effect on agility). Final agility modifier: -14%. Intercept angle is 260 deg - hit probability adjusted to 40%.Final PH: 40%. Result: 24 - HIT
with the new formula, the hit angle has a significant impact on the final PoH (that does make sense though), on the two cases above , the weapon PoH adjusted after speed is similar, target A/C's final agility modifier is similar. But the new formula halved the final PoH as the Su-27 beam the incoming AMRAAM.6/26/2022 12:38:24 PM - Weapon: AIM-120C-7 AMRAAM P3I.3 #102 is attacking Falcon #2 (Su-27S Flanker B) with a base PH of 95%. PH adjusted for weapon speed: 93% (pure-aerodynamic attitude control). Falcon #2 has nominal agility: 4.5, adjusted for altitude: 2.2. Agility adjusted for proficiency (Regular): 1.76. Aircraft has a weight fraction of 0.49 - Agility adjusted to 1.24. High-deflection impact (no effect on agility). Final agility modifier: -12%. Final PH: 81%. Result: 21 - HIT
