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Question on Bnat1XXX Files

Posted: Mon Aug 21, 2023 3:40 am
by Eisenbar2000
I am looking at the BNat1XXX.dat files and don't understand some of the entries.

These are:

GGP=0
RGP1=0
BKT1="someplace"
IFM=11
HBR=8
BTL1="9999"
PAL1="Somewhere"
Intelligence=1
BudgetModifier=99
DesignPriority=1


There are more but you get the idea. Some appear to have either a 0 or 1 depending on the Nation. Is there some discussion or explanation to these terms and what the numbers or names mean? Thanks.

Re: Question on Bnat1XXX Files

Posted: Mon Aug 21, 2023 6:01 pm
by WLRoo
GGP is 'Good Growth Potential'
RGP is 'Rapid Growth Potential'

I do not know the exact parameters for the settings, but I think they grant an extra 1% Base Resource growth per year - basically, they're the settings for the US getting such a big budget late game.

'BudgetModifier' - not so sure on this one, but I think it's the multiplier that applies to the Base Resources to determine your actual budget.

Re: Question on Bnat1XXX Files

Posted: Sun Aug 27, 2023 2:10 am
by Eisenbar2000
Thanks. Explains some parts

Re: Question on Bnat1XXX Files

Posted: Sun Aug 27, 2023 6:07 am
by asdfzxc920
There's an official guide on the RTW1 forum that covers a lot of these.
The BKT fields are the list of blitzkrieg targets.
PAL is used for the "blow up an enemy ship in harbor" event chain, I think. It's purely cosmetic.
IFM controls the size of the starting fleet. The default is 10.