Logistic offensive and spy actions
Posted: Sat Sep 16, 2023 12:18 pm
In my half awake state this morning, I had a couple of interesting ideas that would be cool to see in game.
1) Air units can destroy infrastructure, in terms of buildings, but it can't target logistic infrastructure. While not much use with the default AI enemies who don't play by the same rules as humans, it'd be cool to see the ability to destroy/disrupt rail networks, river crossings, or mountain passes with air units.
2) Spies right now seem limited to a small set of actions, mainly related to visibility or recruiting. It'd be really nice to flush that out with more spy operations like stealing technology or destroying building infrastructure in enemy territories.
1) Air units can destroy infrastructure, in terms of buildings, but it can't target logistic infrastructure. While not much use with the default AI enemies who don't play by the same rules as humans, it'd be cool to see the ability to destroy/disrupt rail networks, river crossings, or mountain passes with air units.
2) Spies right now seem limited to a small set of actions, mainly related to visibility or recruiting. It'd be really nice to flush that out with more spy operations like stealing technology or destroying building infrastructure in enemy territories.