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Logistic offensive and spy actions

Posted: Sat Sep 16, 2023 12:18 pm
by grime
In my half awake state this morning, I had a couple of interesting ideas that would be cool to see in game.

1) Air units can destroy infrastructure, in terms of buildings, but it can't target logistic infrastructure. While not much use with the default AI enemies who don't play by the same rules as humans, it'd be cool to see the ability to destroy/disrupt rail networks, river crossings, or mountain passes with air units.
2) Spies right now seem limited to a small set of actions, mainly related to visibility or recruiting. It'd be really nice to flush that out with more spy operations like stealing technology or destroying building infrastructure in enemy territories.

Re: Logistic offensive and spy actions

Posted: Mon Sep 18, 2023 4:56 pm
by fibol
I am still waiting for the first game that does spy sabotage and similar active operations in a fun and engaging way. If it even can be done. Please let's not mess around introducing that is unfun just because "all other similar games have it".

Re: Logistic offensive and spy actions

Posted: Sun Oct 22, 2023 3:13 pm
by kutaycosar
i would never say no to more detailed logistics related features.