Indian Ocean Fury 4 - Gate of Tears 19/2/94
Posted: Thu Sep 21, 2023 3:29 pm
In this magnus opus, lasting three days of game time, NATO has formed CTF155 to secure Socotra and the Bab-al-Mandeb. Specifically, you must clear the Bab of mines; use the marines on the Peleliu task force to take Socotra; seize the Bab in an amphibious and/or airmobile operation with British and French forces; establish recon outposts on six Red Sea islands NW of the straits and establish a new 5th Fleet HQ on Socotra (once secured).
There are a couple of general bugs to begin-with. ‘Civilians’ is a selectable side and the game regularly and annoyingly sets Biologics (which erroneously include location markers) to Hostile.
As ever, you have several task groups with which to achieve the above objectives. The British Ark Royal group, with the carrier plus two destroyers and a frigate, starts some 300nm S of Socotra, with the olier Fort Victoria and a frigate trailing 61nm to the SSE. The French oiler Var, escorted by two frigates and also accompanied by an LST, is 84nm W of the carrier, while the helicopter carrier Jeanne d’Arc (on leave from the Longest Battle in the Atlantic!) and a corvette are 131nm SW of Socotra. Ark Royal has replenished since Mozambique Madness, but her air group’s striking power is still fairly meagre and the above collection of ships appears scattered and vulnerable.
The helicopter carrier Peleliu, with a cruiser, destroyer and two amphibs, begins 203nm ESE of Socotra, with the LST Barbour County trailing by 129nm. Peleliu has a few Sidewinder-armed Harriers and numerous choppers.
Following some way behind is a group consisting of the frigate Brewton and five auxiliaries, which are intended to establish the base on Socotra in due course.
Near Masirah in Oman, you have one American and one Italian frigate escorting another five auxiliaries, who are also to help construct the base.
Elsewhere on the map, the auxiliary White Plains is off the coast of Somalia and hurrying to contribute to the base-building effort. Some 400nm ahead of her, the French frigate Floreal is on anti-pirate duty, though the Somalis have gone quiet of late and play no active role here. The auxiliary Jules Verne is sitting in mid-ocean, acting as a comms relay vessel.
Just to the W of Socotra, the resurrected French destroyer Jean de Vienne is nervously shepherding a pair of minesweepers towards the island in an attempt to clear the minefield suspected to lie off the N coast. There are several more minecraft in harbour at Djibouti.
Finally, in the Southern Red Sea, the British frigate Lancaster is in an exposed position between enemy bases.
You have two submarines, HMS Trenchant starting close to the Jean de Vienne and USS Columbus some way further W.
NATO has two main airbases at Thumrait in Oman and at Djibouti, though these can be reinforced by a US Harrier squadron based in Kuwait and, at a cost in VP, various French and British formations dotted around the Arabian Peninsula.
Support aircraft are present in Arabia, at Diego Garcia, the Comoros, Reunion and at various African bases from Kenya to Senegal. In addition to tankers and patrol planes, these include an assortment of transports, which can be used to move troops from British- and French-influenced territories to Djibouti, from where they can be deployed at the Bab-al-Mandeb.
One thing these diverse aircraft share in common is a dire lack of effective munitions. You have almost nothing to attack with at Djibouti and the Arabian-based planes lack genuine stand-off weapons, being limited to Paveways, Mavericks and bombs.
Nowhere are there any A2A missiles that you would trust beyond about 5nm range under the post-Tiny settings. I hasten to add here that I have not downloaded the update that set AI engagement range to 75% and the enemy have been operating to NEZ in this playthrough (not that it’s mattered much). I’ve read some of the discussion on this and frankly believe that there is no single solution, as deciding which range to fire at depends so much on circumstances. Without designers meticulously handcrafted firing ranges in each scenario (impractical for legacy modules), this is and will remain a big advantage for the player over the AI. To be honest, I’m reluctant to download any more updates until things settle down and 64x graphics do not tempt me sufficiently.
As for the opposition, the Soviets still have air groups based on Socotra and at Sana’a in Yemen, supposedly reduced since Socotra Scramble but still dangerous, with Fulcrums and anti-ship missile toting Fencers. Usefully, the latter are all at Sana’a and Socotra does not have an effective strike capability. The Russians have Osa boats remaining at Socotra and the usual contingent of subs, including a Charlie SSGN.
Yemen, Ethiopia, Eritrea and Sudan all suffered in the last scenario, but have limited formations of outmoded aircraft on call. Eritrea has also discovered that it has a flotilla of Osas, while not all of the small craft clustered around the straits perished last time out. The Yemenis also have artillery at both objectives and some Styx batteries at the Bab.
Helpfully, given the shortage of modern munitions available to NATO, hostile SAM defences are quite modest, with only a few at Socotra and nothing at the Bab, which relies heavily on AA guns. However, the mostly Yemeni ground forces are most numerous and will take some wearing-down, while mines at both locations present an awkward and elusive threat.
As with Air-Sea Battle, I’ll be breaking this post down into three daily instalments:
Day 1 – 04:00Z 19/2/94 to 03:00Z 20/2/94
19/2/94 04:00Z: To begin-with, I launched as many ships as possible from Djibouti to prevent their loss should their piers be destroyed by air attack. I then realised that this might hinder my amphibious operations and hurriedly sent the landing craft back, leaving the minesweepers at sea. Happily, the slip didn’t matter much.
Infuriatingly, the game’s duff navigation routine meant that the ships at Masirah (the La Salle Group) had to steer around Masirah Island instead of going through the strait. Again, the loss of time shouldn’t be serious.
About eight Fencers, escorted by as many Fulcrums, approached HMS Lancaster, which immediately had a sub contact, probably explaining how she’d been detected. The frigate kept radars dark and ran at Flank, sending her ASW Lynx to hunt the sub and act as a decoy. I lost the chopper and had no chance of rescuing the downed pilot (-2 VP , but aircraft losses cost nothing on their own). However, the Fencers failed to locate the Lancaster and she escaped. It seems that some Yemeni Fitters participated in the strike and the AI managed to ditch four of them on the way back, scoring me a point each.
A Joint STARS from Thumrait did some good work locating numerous Yemeni ground units on Socotra from a safe distance. It also spotted three Osa boats off the N coast, two to the W and the other to the E of the landing area. HMS Trenchant zapped the Western pair with Harpoons, but scored no VP.
05:00Z: An AI-controlled Starlifter left Diego Garcia with ammo for the squadrons at Thumrait, which were in the process of being reinforced by the US Harriers from Kuwait. I could have diverted it to Djibouti, but this seemed too risky. Given the Soviet fighters circling over Socotra, it would clearly need an escort and I primed a tanker to give Ark Royal’s Harriers the necessary support.
The enemy had it in for HMS Lancaster. Four Sudanese Flogger H bombers came at her, but learned to their cost that she had a Sea Wolf battery for defence. Happily, that was the limit of the Sudanese threat and the frigate escaped to the Saudi base at Jeddah, her part in proceedings over.
06:00Z: Reports suggested that Ethiopia was considering changing sides and had attacked Eritrea in an effort to use the wider conflict to re-assert her former control over her neighbour.
I began ferrying troops to Djibouti as transports readied. Some runs, especially from W Africa, require one or more refuelling stops en route and some selectable loadouts don’t have the range to cross from Gabon to Kenya. Other aircraft, like some Kenyan Buffaloes, can only reach Djibouti by overflying Ethiopia and are best not used, at least initially. Others have to take a roundabout route off the Somali coast and should not be assigned to Ferry missions until they have a clear run to Djibouti, avoiding Ethiopian airspace as far as possible. By no means everything can be shifted in one run and it’s a long way back to Gabon, let alone Senegal.
I decided that, given my under-armed fighters, the best way to deal with the Soviet CAP at Socotra was to create a No Fly Zone over the island, using the Peleliu Group’s SAMs. After a Flogger got too close to the approaching task force and was downed by a lucky shot (Soviet planes score 3VP), they showed a distinct reluctance to get airborne, having, no doubt, realised the risk.
Mirage recon was yielding some useful data on enemy strength at the Bab. As well as tanks, artillery, two Styx batteries and APCs, there were a number of large, 17-point infantry companies with integral mortars. Plenty of small craft in port, too.
07:00Z: One of the few French strike assets, a pair of Gazelle choppers with little HOT missiles, attacked Mayyun on Perim Island at the Bab and took-out a 152mm battery. Enemy ground units score you nothing, but it has to be done.
A Super Puma landed a token Spec Ops Commando element on Fatma Island, off Assab in Eritrea, thereby establishing the first recon outpost with no opposition. Encouragingly, the Soviet aircraft at Sana’a were restricting themselves to protecting their base.
08:00Z: A Sea Harrier from Ark Royal vaporised the third Osa off Socotra with two Sea Eagles. Meanwhile, a second Super Puma landed special forces on Jazirat Jabal Zuqar Island without resistance and the Gazelles damaged a second 152mm battery on Perim.
09:00Z: The Starlifter arrived at Thumrait with welcome supplies.
A Puma landed a more substantial force on Jazirat al Harush al Kabir island, since recon had detected some enemy troops there. As the briefing had told me to avoid combat on the outpost islands, the troops settled for lying low and observing.
The Gazelles finished the artillery on Perim, but were now totally out of HOT missiles, leaving a Mirage with two loadouts of AS.30s as our only strike plane at Djibouti. There was the option of paying 40VP to call-in some French Jaguars from Arabia, but their short-ranged weaponry didn’t seem worth the cost. I decided that I could deal with Socotra by bombarding the place with the Peleliu Group, while using the planes at Thumrait to sort-out the Bab-al-Mandeb. Sent a KC-135 to Djibouti to support this strategy.
The AS.30 Mirage destroyed a pier at Dhubab, on the Yemeni side of the straits, writing-off six enemy small craft, but there were plenty more. Possibly a waste of ammo.
A Boeing 727 reached Djibouti with a handful of troops. You might as well use these two chartered airliners, but they make poor transports.
10:00Z: We were told that we shouldn’t attack Ethiopia, as the Italians hoped to bring them over to our side. That suited me fine, as I had no intention of bothering them.
A Sea Dragon chopper began sweeping surface mines at the straits without interference from the enemy, but I was well aware from last time that it was useless against bottom mines.
11:00Z: USS Columbus made an abortive attack on Dhubab’s docks with her two Tomahawks. The first was downed by AA fire and the other malfunctioned.
12:00Z: The minesweepers Verseau and Cephee, minus the detached tender Loire, began work off Socotra. At the Bab, the chopper had cleared 35 mines, but there are always more…
13:00Z: Trenchant detected a Victor III NW of Socotra. Mindful of the danger from Russian Stallion or Starfish rocket-fired torpedoes, she lay low, tracked and waited for Jean de Vienne’s ASW Lynx to do the honours for 20VP.
Two F-15s (my ONLY two F-15s), attacked Perim and destroyed most of the heavier AA guns there.
15:00Z: Tried attacking Perim with Harriers using GBU-16 LGBs, but fell foul of the ‘no directors able to illuminate target’ issue. Using two planes didn’t help and I RTB’d in disgust, equipping all subsequent sorties with cluster munitions.
Enemy small craft began to launch around the straits. The minesweeper Milazzo, sent to tackle bottom mines, backed away cautiously, especially in view of the Styx threat.
Where possible, I began moving transport choppers from Kenya, Oman and the White Plains to Djibouti, as an airmobile operation offered better hope than an seaborne landing at the Bab. Note that several of the choppers provided can’t reach and are pretty useless.
16:00Z: A second Boeing (737) made a delivery to Djibouti, but then went under AI control and decided to fly back over Ethiopia. Miraculously, it survived to reach Nairobi, but was then unavailable.
Two Harriers hit Perim with Rockeyes, eliminating about half the infantry at the Myrmidom port. The idea was to clear this area to serve as a bridgehead.
Verseau came under fire from 122mm artillery at Socotra and was lost for -5VP. Cephee also took slight damage. USS Fletcher (Spruance class) retaliated and destroyed the offending battery with TLAMs, leaving three more. The minesweepers had found nothing and Cephee temporarily withdrew. It seemed that the minefield was close inshore under SAM and artillery cover which meant, at least, that our amphibs and escorts could get into the designated zone, where they had to remain for up to 48 hours.
17:00Z: We were given an elaborate mission in support of bringing Ethiopia over to our side. The idea was that a Pilatus executive jet would convey the Admiral of 5th Fleet to Kabri Dar airbase in the Ogaden region of SE Ethiopia to negotiate with sympathetic elements, with the Italian Embassy acting as go-betweens. The plane would be preceded by a Combat Talon Hercules with a Delta Force team, who would secure the location for the Admiral’s arrival. Our task was to provide escort, refuelling for the Hercules and combat support in the event of a double-cross. There were lots of contingency plans, but none had anticipated the actual problem. I noted that the Pilatus and Herc were shown as Airborne on the Bahrain Air Ops window...but where were they??. After much searching, I found the Hercules already off the Somali coast on full fuel, which was OK, but the Pilatus?. Ridiculously, it was in the Gulf of Guinea, W of Gabon, with absolutely no chance of reaching Kabri Dar, even with refuelling stops!!. Bit of a bug here…
Hoping that this wouldn’t cost me the game, I made a new Save file and continued, pragmatically flying the Pilatus to Libreville and the Combat Talon to Laikipia, where they stayed. At least they vanished from the Bahrain window, which was hopeful. We did, at least, get 50VP for being handed this otherwise poisoned chalice.
Elements of the Ethiopian military then tried to upset the process by sending four MiG-21s on a desperate sweep against Djibouti. The Mirages downed the lot without loss, but it scored no VP either way.
A Puma landed some special ops troops at the unoccupied Zubair island. This was at the very limit of the chopper’s range and it had to override going Bingo and trying to go RTB while unloading. It still made it back OK. The other two outposts would require alternative transport, but a Chinook was on its way from Kenya. Worryingly, I still hadn’t scored any VP for establishing the outposts. Do you need to take them all first, or clear them of enemy, or land a certain minimum force, or do you only score at the end of the game?. You simply don’t know.
20:00Z: The Peleliu Group began bombarding Socotra. Despite a 122mm battery somehow returning fire and slightly damaging the Fletcher (I’d tried to observe my 2nm range advantage), all enemy artillery was eliminated, the sole Gauntlet battery destroyed and the airbase brought under fire, scoring a nice haul of VP for parked planes, of which there were more (especially Fulcrums) than we’d been led to expect.
21:00Z: All visible enemy ground forces on Socotra were destroyed. Cephee returned, but had found no mines as yet.
A Sea Stallion transferred from Thumrait tried to shoot-up Perim with its 12.7mm gun, but found that a ‘technical’ ZSU could fire back and abruptly withdrew.
22:00Z: There’s always the ones you can’t see!. More Yemeni troops were spotted SW of Mori on Socotra and brought under helicopter-supported bombardment. A Cobra managed to demolish a 17-point company with 30mm fire, but then had to dodge a Grouse as the usual invisible MANPADs began popping-up. I found a chopper with a Ferry loadout quite useful for spotting from a safe position off the coast.
Due to a basic weakness in the rules, it wasn’t possible to land troops on Socotra by chopper. All the choppers are on the Peleliu and the troops are on the amphibs and, the way the game works (or doesn’t) there is no way around this. Frustrating.
23:00Z: Further heavy damage was inflicted on the new wave of Yemenis on Socotra. However, a Grouse downed a Sea Dragon from Thumrait while I wasn’t looking, mortar fire from an infantry company took-out the sonar on Cephee and a mine slightly damaged Jean de Vienne. We rescued the chopper crew for 2VP and an F-16 apparently located the remaining Yemeni units far and wide across the island, suggesting there weren’t many left…
At the Bab-al-Mandeb, a strike from Thumrait destroyed the remaining light AA guns at Perim and then cluster-bombed the garrison. A CH-53 was then (however unrealistically) able to exterminate the remaining Yemeni forces on the island with its 12.7mm gun (need to place the chopper with the target to its left and it is then lethal). The whirlybird’s crew painted an image of a Dalek on its side upon their return!.
20/9/94 00:00Z: As we switched attention to the Ras Menheli Peninsula on the mainland, Harriers destroyed the local 57mm AA with cluster bombs, leaving a couple of technicals to remove before I could unleash the Daleks. The enemy had plenty of troops poised for a counterattack, backed by artillery, tanks and Styxes.
The Chinook conveyed special forces to Jabal al Tair island, which was hard to see (had to abort unloading to avoid ditching troops in the sea) but undefended. One to go.
A Puma landed a small force to occupy Perim, though there were still a few Toraghs at the docks. Tried in vain to remove these using high explosives from the commandoes.
The bombardment of Socotra continued as yet more Yemenis appeared out of nowhere. We lost a Huey to a Grouse but, again, rescued the crew although the SAR chopper took damage. Meanwhile, I tried using empty RHIBs to pathfind a route through the mines to shore. All four boats were lost to mines and mortar fire from a previously undetected infantry company near the airbase, so another was sent-in and the enemy were scoured away. At least losing RHIBs costs you nothing, so the idea was a good one.
01:00Z: The mines off Socotra remained an issue and one saw-off our fourth RHIB. Two Sea Dragons were on their way, one from Djibouti, but the one at Thumrait could only detect mines, not clear them. Reasoned that, if need be, I could fly paratroops in from Djibouti.
An F-15 cleared away the technicals from the tip of Ras Menheli and a CH-46E began butchering the defenders. However, enemy artillery got wind of our token force on Perim and wiped them out. It would have to go before I could try again, but was well-shielded by AA guns.
02:00Z: Infuriatingly lost the less-useful of the Sea Dragons to another Grouse which was where I’d already killed two teams. As usual, this happened while I was concentrating on the Bab and this enabled the MANPAD to land several hits, giving me no chance to evade. It then died quickly.
We were then told that, regardless of the Kabri Dar fiasco, Ethiopia was changing sides. We could overfly their territory, their fighters would stay grounded but we had best not fly within range of any SAMs. The price was that NATO had agreed to support their reconquest of Eritrea, rightly or wrongly. As a result, our overstretched forces would have to strike Eritrea and support Ethiopian forces as required, so long as this did not prejudice our existing tasks. We would also have to escort a liaison officer to Addis Ababa at some point.
This simplified flying planes to Djibouti and meant that I could now use the Buffaloes, in part to fetch the troops at Nairobi that the Boeing could no longer move. It occurred that I could land ground troops near Eritrean bases to take-out installations there and take the pressure off my strike planes and choppers (most Eritrean forces would be occupied holding-off the Ethiopians on the front lines). Two F-16s with HARMs were sent to Djibouti to help with the Eritrean Goa sites at Massawa.
I was having some issues with the choppers being unable to detect Yemeni ground forces at the Bab without supporting strike aircraft in the vicinity. This was overcome by dropping to 1,000’. In this way, the tip of Ras Menheli was scourged of enemy forces. Choppers were also able to infiltrate through gaps in the AA cover torn by Harrier strikes and eliminate the two Styx batteries. More Harriers blasted the 122mm battery that had caused problems at Perim, but I had lost sight of a second one. Few enemy combat troops are now visible on the peninsula amongst the many surviving AA guns, but I’m sure there are plenty I can’t see. A T-55 unit proved resistant to the choppers, but was mauled by a Harrier with cluster bombs and left with one component.
At Socotra, Barbour County arrived with more RHIBs, but three were apparently lost to the same mine, despite being around 2km apart (I didn’t see exactly what happened, as I was micro-managing the action at the straits). To add to this, another 17-point infantry company had somehow been hiding in plain view and damaged Cephee, disabling her engine. Barbour County herself took some damage from either the mortar or a mine. I do wonder if the enemy will ever run out of troops or mines and the former’s ability to hide is ludicrous given the number of sensors I have available. By the end of the first day, the offending infantry had practically been destroyed, but the battle raged on.
There are a couple of general bugs to begin-with. ‘Civilians’ is a selectable side and the game regularly and annoyingly sets Biologics (which erroneously include location markers) to Hostile.
As ever, you have several task groups with which to achieve the above objectives. The British Ark Royal group, with the carrier plus two destroyers and a frigate, starts some 300nm S of Socotra, with the olier Fort Victoria and a frigate trailing 61nm to the SSE. The French oiler Var, escorted by two frigates and also accompanied by an LST, is 84nm W of the carrier, while the helicopter carrier Jeanne d’Arc (on leave from the Longest Battle in the Atlantic!) and a corvette are 131nm SW of Socotra. Ark Royal has replenished since Mozambique Madness, but her air group’s striking power is still fairly meagre and the above collection of ships appears scattered and vulnerable.
The helicopter carrier Peleliu, with a cruiser, destroyer and two amphibs, begins 203nm ESE of Socotra, with the LST Barbour County trailing by 129nm. Peleliu has a few Sidewinder-armed Harriers and numerous choppers.
Following some way behind is a group consisting of the frigate Brewton and five auxiliaries, which are intended to establish the base on Socotra in due course.
Near Masirah in Oman, you have one American and one Italian frigate escorting another five auxiliaries, who are also to help construct the base.
Elsewhere on the map, the auxiliary White Plains is off the coast of Somalia and hurrying to contribute to the base-building effort. Some 400nm ahead of her, the French frigate Floreal is on anti-pirate duty, though the Somalis have gone quiet of late and play no active role here. The auxiliary Jules Verne is sitting in mid-ocean, acting as a comms relay vessel.
Just to the W of Socotra, the resurrected French destroyer Jean de Vienne is nervously shepherding a pair of minesweepers towards the island in an attempt to clear the minefield suspected to lie off the N coast. There are several more minecraft in harbour at Djibouti.
Finally, in the Southern Red Sea, the British frigate Lancaster is in an exposed position between enemy bases.
You have two submarines, HMS Trenchant starting close to the Jean de Vienne and USS Columbus some way further W.
NATO has two main airbases at Thumrait in Oman and at Djibouti, though these can be reinforced by a US Harrier squadron based in Kuwait and, at a cost in VP, various French and British formations dotted around the Arabian Peninsula.
Support aircraft are present in Arabia, at Diego Garcia, the Comoros, Reunion and at various African bases from Kenya to Senegal. In addition to tankers and patrol planes, these include an assortment of transports, which can be used to move troops from British- and French-influenced territories to Djibouti, from where they can be deployed at the Bab-al-Mandeb.
One thing these diverse aircraft share in common is a dire lack of effective munitions. You have almost nothing to attack with at Djibouti and the Arabian-based planes lack genuine stand-off weapons, being limited to Paveways, Mavericks and bombs.
Nowhere are there any A2A missiles that you would trust beyond about 5nm range under the post-Tiny settings. I hasten to add here that I have not downloaded the update that set AI engagement range to 75% and the enemy have been operating to NEZ in this playthrough (not that it’s mattered much). I’ve read some of the discussion on this and frankly believe that there is no single solution, as deciding which range to fire at depends so much on circumstances. Without designers meticulously handcrafted firing ranges in each scenario (impractical for legacy modules), this is and will remain a big advantage for the player over the AI. To be honest, I’m reluctant to download any more updates until things settle down and 64x graphics do not tempt me sufficiently.
As for the opposition, the Soviets still have air groups based on Socotra and at Sana’a in Yemen, supposedly reduced since Socotra Scramble but still dangerous, with Fulcrums and anti-ship missile toting Fencers. Usefully, the latter are all at Sana’a and Socotra does not have an effective strike capability. The Russians have Osa boats remaining at Socotra and the usual contingent of subs, including a Charlie SSGN.
Yemen, Ethiopia, Eritrea and Sudan all suffered in the last scenario, but have limited formations of outmoded aircraft on call. Eritrea has also discovered that it has a flotilla of Osas, while not all of the small craft clustered around the straits perished last time out. The Yemenis also have artillery at both objectives and some Styx batteries at the Bab.
Helpfully, given the shortage of modern munitions available to NATO, hostile SAM defences are quite modest, with only a few at Socotra and nothing at the Bab, which relies heavily on AA guns. However, the mostly Yemeni ground forces are most numerous and will take some wearing-down, while mines at both locations present an awkward and elusive threat.
As with Air-Sea Battle, I’ll be breaking this post down into three daily instalments:
Day 1 – 04:00Z 19/2/94 to 03:00Z 20/2/94
19/2/94 04:00Z: To begin-with, I launched as many ships as possible from Djibouti to prevent their loss should their piers be destroyed by air attack. I then realised that this might hinder my amphibious operations and hurriedly sent the landing craft back, leaving the minesweepers at sea. Happily, the slip didn’t matter much.
Infuriatingly, the game’s duff navigation routine meant that the ships at Masirah (the La Salle Group) had to steer around Masirah Island instead of going through the strait. Again, the loss of time shouldn’t be serious.
About eight Fencers, escorted by as many Fulcrums, approached HMS Lancaster, which immediately had a sub contact, probably explaining how she’d been detected. The frigate kept radars dark and ran at Flank, sending her ASW Lynx to hunt the sub and act as a decoy. I lost the chopper and had no chance of rescuing the downed pilot (-2 VP , but aircraft losses cost nothing on their own). However, the Fencers failed to locate the Lancaster and she escaped. It seems that some Yemeni Fitters participated in the strike and the AI managed to ditch four of them on the way back, scoring me a point each.
A Joint STARS from Thumrait did some good work locating numerous Yemeni ground units on Socotra from a safe distance. It also spotted three Osa boats off the N coast, two to the W and the other to the E of the landing area. HMS Trenchant zapped the Western pair with Harpoons, but scored no VP.
05:00Z: An AI-controlled Starlifter left Diego Garcia with ammo for the squadrons at Thumrait, which were in the process of being reinforced by the US Harriers from Kuwait. I could have diverted it to Djibouti, but this seemed too risky. Given the Soviet fighters circling over Socotra, it would clearly need an escort and I primed a tanker to give Ark Royal’s Harriers the necessary support.
The enemy had it in for HMS Lancaster. Four Sudanese Flogger H bombers came at her, but learned to their cost that she had a Sea Wolf battery for defence. Happily, that was the limit of the Sudanese threat and the frigate escaped to the Saudi base at Jeddah, her part in proceedings over.
06:00Z: Reports suggested that Ethiopia was considering changing sides and had attacked Eritrea in an effort to use the wider conflict to re-assert her former control over her neighbour.
I began ferrying troops to Djibouti as transports readied. Some runs, especially from W Africa, require one or more refuelling stops en route and some selectable loadouts don’t have the range to cross from Gabon to Kenya. Other aircraft, like some Kenyan Buffaloes, can only reach Djibouti by overflying Ethiopia and are best not used, at least initially. Others have to take a roundabout route off the Somali coast and should not be assigned to Ferry missions until they have a clear run to Djibouti, avoiding Ethiopian airspace as far as possible. By no means everything can be shifted in one run and it’s a long way back to Gabon, let alone Senegal.
I decided that, given my under-armed fighters, the best way to deal with the Soviet CAP at Socotra was to create a No Fly Zone over the island, using the Peleliu Group’s SAMs. After a Flogger got too close to the approaching task force and was downed by a lucky shot (Soviet planes score 3VP), they showed a distinct reluctance to get airborne, having, no doubt, realised the risk.
Mirage recon was yielding some useful data on enemy strength at the Bab. As well as tanks, artillery, two Styx batteries and APCs, there were a number of large, 17-point infantry companies with integral mortars. Plenty of small craft in port, too.
07:00Z: One of the few French strike assets, a pair of Gazelle choppers with little HOT missiles, attacked Mayyun on Perim Island at the Bab and took-out a 152mm battery. Enemy ground units score you nothing, but it has to be done.
A Super Puma landed a token Spec Ops Commando element on Fatma Island, off Assab in Eritrea, thereby establishing the first recon outpost with no opposition. Encouragingly, the Soviet aircraft at Sana’a were restricting themselves to protecting their base.
08:00Z: A Sea Harrier from Ark Royal vaporised the third Osa off Socotra with two Sea Eagles. Meanwhile, a second Super Puma landed special forces on Jazirat Jabal Zuqar Island without resistance and the Gazelles damaged a second 152mm battery on Perim.
09:00Z: The Starlifter arrived at Thumrait with welcome supplies.
A Puma landed a more substantial force on Jazirat al Harush al Kabir island, since recon had detected some enemy troops there. As the briefing had told me to avoid combat on the outpost islands, the troops settled for lying low and observing.
The Gazelles finished the artillery on Perim, but were now totally out of HOT missiles, leaving a Mirage with two loadouts of AS.30s as our only strike plane at Djibouti. There was the option of paying 40VP to call-in some French Jaguars from Arabia, but their short-ranged weaponry didn’t seem worth the cost. I decided that I could deal with Socotra by bombarding the place with the Peleliu Group, while using the planes at Thumrait to sort-out the Bab-al-Mandeb. Sent a KC-135 to Djibouti to support this strategy.
The AS.30 Mirage destroyed a pier at Dhubab, on the Yemeni side of the straits, writing-off six enemy small craft, but there were plenty more. Possibly a waste of ammo.
A Boeing 727 reached Djibouti with a handful of troops. You might as well use these two chartered airliners, but they make poor transports.
10:00Z: We were told that we shouldn’t attack Ethiopia, as the Italians hoped to bring them over to our side. That suited me fine, as I had no intention of bothering them.
A Sea Dragon chopper began sweeping surface mines at the straits without interference from the enemy, but I was well aware from last time that it was useless against bottom mines.
11:00Z: USS Columbus made an abortive attack on Dhubab’s docks with her two Tomahawks. The first was downed by AA fire and the other malfunctioned.
12:00Z: The minesweepers Verseau and Cephee, minus the detached tender Loire, began work off Socotra. At the Bab, the chopper had cleared 35 mines, but there are always more…
13:00Z: Trenchant detected a Victor III NW of Socotra. Mindful of the danger from Russian Stallion or Starfish rocket-fired torpedoes, she lay low, tracked and waited for Jean de Vienne’s ASW Lynx to do the honours for 20VP.
Two F-15s (my ONLY two F-15s), attacked Perim and destroyed most of the heavier AA guns there.
15:00Z: Tried attacking Perim with Harriers using GBU-16 LGBs, but fell foul of the ‘no directors able to illuminate target’ issue. Using two planes didn’t help and I RTB’d in disgust, equipping all subsequent sorties with cluster munitions.
Enemy small craft began to launch around the straits. The minesweeper Milazzo, sent to tackle bottom mines, backed away cautiously, especially in view of the Styx threat.
Where possible, I began moving transport choppers from Kenya, Oman and the White Plains to Djibouti, as an airmobile operation offered better hope than an seaborne landing at the Bab. Note that several of the choppers provided can’t reach and are pretty useless.
16:00Z: A second Boeing (737) made a delivery to Djibouti, but then went under AI control and decided to fly back over Ethiopia. Miraculously, it survived to reach Nairobi, but was then unavailable.
Two Harriers hit Perim with Rockeyes, eliminating about half the infantry at the Myrmidom port. The idea was to clear this area to serve as a bridgehead.
Verseau came under fire from 122mm artillery at Socotra and was lost for -5VP. Cephee also took slight damage. USS Fletcher (Spruance class) retaliated and destroyed the offending battery with TLAMs, leaving three more. The minesweepers had found nothing and Cephee temporarily withdrew. It seemed that the minefield was close inshore under SAM and artillery cover which meant, at least, that our amphibs and escorts could get into the designated zone, where they had to remain for up to 48 hours.
17:00Z: We were given an elaborate mission in support of bringing Ethiopia over to our side. The idea was that a Pilatus executive jet would convey the Admiral of 5th Fleet to Kabri Dar airbase in the Ogaden region of SE Ethiopia to negotiate with sympathetic elements, with the Italian Embassy acting as go-betweens. The plane would be preceded by a Combat Talon Hercules with a Delta Force team, who would secure the location for the Admiral’s arrival. Our task was to provide escort, refuelling for the Hercules and combat support in the event of a double-cross. There were lots of contingency plans, but none had anticipated the actual problem. I noted that the Pilatus and Herc were shown as Airborne on the Bahrain Air Ops window...but where were they??. After much searching, I found the Hercules already off the Somali coast on full fuel, which was OK, but the Pilatus?. Ridiculously, it was in the Gulf of Guinea, W of Gabon, with absolutely no chance of reaching Kabri Dar, even with refuelling stops!!. Bit of a bug here…
Hoping that this wouldn’t cost me the game, I made a new Save file and continued, pragmatically flying the Pilatus to Libreville and the Combat Talon to Laikipia, where they stayed. At least they vanished from the Bahrain window, which was hopeful. We did, at least, get 50VP for being handed this otherwise poisoned chalice.
Elements of the Ethiopian military then tried to upset the process by sending four MiG-21s on a desperate sweep against Djibouti. The Mirages downed the lot without loss, but it scored no VP either way.
A Puma landed some special ops troops at the unoccupied Zubair island. This was at the very limit of the chopper’s range and it had to override going Bingo and trying to go RTB while unloading. It still made it back OK. The other two outposts would require alternative transport, but a Chinook was on its way from Kenya. Worryingly, I still hadn’t scored any VP for establishing the outposts. Do you need to take them all first, or clear them of enemy, or land a certain minimum force, or do you only score at the end of the game?. You simply don’t know.
20:00Z: The Peleliu Group began bombarding Socotra. Despite a 122mm battery somehow returning fire and slightly damaging the Fletcher (I’d tried to observe my 2nm range advantage), all enemy artillery was eliminated, the sole Gauntlet battery destroyed and the airbase brought under fire, scoring a nice haul of VP for parked planes, of which there were more (especially Fulcrums) than we’d been led to expect.
21:00Z: All visible enemy ground forces on Socotra were destroyed. Cephee returned, but had found no mines as yet.
A Sea Stallion transferred from Thumrait tried to shoot-up Perim with its 12.7mm gun, but found that a ‘technical’ ZSU could fire back and abruptly withdrew.
22:00Z: There’s always the ones you can’t see!. More Yemeni troops were spotted SW of Mori on Socotra and brought under helicopter-supported bombardment. A Cobra managed to demolish a 17-point company with 30mm fire, but then had to dodge a Grouse as the usual invisible MANPADs began popping-up. I found a chopper with a Ferry loadout quite useful for spotting from a safe position off the coast.
Due to a basic weakness in the rules, it wasn’t possible to land troops on Socotra by chopper. All the choppers are on the Peleliu and the troops are on the amphibs and, the way the game works (or doesn’t) there is no way around this. Frustrating.
23:00Z: Further heavy damage was inflicted on the new wave of Yemenis on Socotra. However, a Grouse downed a Sea Dragon from Thumrait while I wasn’t looking, mortar fire from an infantry company took-out the sonar on Cephee and a mine slightly damaged Jean de Vienne. We rescued the chopper crew for 2VP and an F-16 apparently located the remaining Yemeni units far and wide across the island, suggesting there weren’t many left…
At the Bab-al-Mandeb, a strike from Thumrait destroyed the remaining light AA guns at Perim and then cluster-bombed the garrison. A CH-53 was then (however unrealistically) able to exterminate the remaining Yemeni forces on the island with its 12.7mm gun (need to place the chopper with the target to its left and it is then lethal). The whirlybird’s crew painted an image of a Dalek on its side upon their return!.
20/9/94 00:00Z: As we switched attention to the Ras Menheli Peninsula on the mainland, Harriers destroyed the local 57mm AA with cluster bombs, leaving a couple of technicals to remove before I could unleash the Daleks. The enemy had plenty of troops poised for a counterattack, backed by artillery, tanks and Styxes.
The Chinook conveyed special forces to Jabal al Tair island, which was hard to see (had to abort unloading to avoid ditching troops in the sea) but undefended. One to go.
A Puma landed a small force to occupy Perim, though there were still a few Toraghs at the docks. Tried in vain to remove these using high explosives from the commandoes.
The bombardment of Socotra continued as yet more Yemenis appeared out of nowhere. We lost a Huey to a Grouse but, again, rescued the crew although the SAR chopper took damage. Meanwhile, I tried using empty RHIBs to pathfind a route through the mines to shore. All four boats were lost to mines and mortar fire from a previously undetected infantry company near the airbase, so another was sent-in and the enemy were scoured away. At least losing RHIBs costs you nothing, so the idea was a good one.
01:00Z: The mines off Socotra remained an issue and one saw-off our fourth RHIB. Two Sea Dragons were on their way, one from Djibouti, but the one at Thumrait could only detect mines, not clear them. Reasoned that, if need be, I could fly paratroops in from Djibouti.
An F-15 cleared away the technicals from the tip of Ras Menheli and a CH-46E began butchering the defenders. However, enemy artillery got wind of our token force on Perim and wiped them out. It would have to go before I could try again, but was well-shielded by AA guns.
02:00Z: Infuriatingly lost the less-useful of the Sea Dragons to another Grouse which was where I’d already killed two teams. As usual, this happened while I was concentrating on the Bab and this enabled the MANPAD to land several hits, giving me no chance to evade. It then died quickly.
We were then told that, regardless of the Kabri Dar fiasco, Ethiopia was changing sides. We could overfly their territory, their fighters would stay grounded but we had best not fly within range of any SAMs. The price was that NATO had agreed to support their reconquest of Eritrea, rightly or wrongly. As a result, our overstretched forces would have to strike Eritrea and support Ethiopian forces as required, so long as this did not prejudice our existing tasks. We would also have to escort a liaison officer to Addis Ababa at some point.
This simplified flying planes to Djibouti and meant that I could now use the Buffaloes, in part to fetch the troops at Nairobi that the Boeing could no longer move. It occurred that I could land ground troops near Eritrean bases to take-out installations there and take the pressure off my strike planes and choppers (most Eritrean forces would be occupied holding-off the Ethiopians on the front lines). Two F-16s with HARMs were sent to Djibouti to help with the Eritrean Goa sites at Massawa.
I was having some issues with the choppers being unable to detect Yemeni ground forces at the Bab without supporting strike aircraft in the vicinity. This was overcome by dropping to 1,000’. In this way, the tip of Ras Menheli was scourged of enemy forces. Choppers were also able to infiltrate through gaps in the AA cover torn by Harrier strikes and eliminate the two Styx batteries. More Harriers blasted the 122mm battery that had caused problems at Perim, but I had lost sight of a second one. Few enemy combat troops are now visible on the peninsula amongst the many surviving AA guns, but I’m sure there are plenty I can’t see. A T-55 unit proved resistant to the choppers, but was mauled by a Harrier with cluster bombs and left with one component.
At Socotra, Barbour County arrived with more RHIBs, but three were apparently lost to the same mine, despite being around 2km apart (I didn’t see exactly what happened, as I was micro-managing the action at the straits). To add to this, another 17-point infantry company had somehow been hiding in plain view and damaged Cephee, disabling her engine. Barbour County herself took some damage from either the mortar or a mine. I do wonder if the enemy will ever run out of troops or mines and the former’s ability to hide is ludicrous given the number of sensors I have available. By the end of the first day, the offending infantry had practically been destroyed, but the battle raged on.