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Can normal RBU's intercept torpedoes? How does the UDAV-1 function?

Posted: Mon Oct 02, 2023 10:46 pm
by Horchata
There is a special naval system called the RBU UDAV-1 "Automatic Counter-Torpedo Rocket Mortar System" with decoy rockets, in-path mining rounds and magnetic homing rounds functioning as a hard and soft kill kinetic system to destroy incoming torpedoes.
Ships that have this are the digital computing equipped elite late Soviet surface combatants such as the Udaloy II, Neustrashimy, Baku and Kuznetsov carriers and the third and fourth Kirovs.

It is completely broken in game, 0% effectiveness - the hard kill works with a weird single icon transiting the screen and the soft kill functions like a chaff decoy you can't fire them in the path of an incoming torpedo and get multiple tries you just get one.
I'll have to submit a bug report but for now:

Other ships including new stuff like the Admiral Grigorovich have a RBU-6000R, but not a UDAV-1 but I would think its just software and they're still capable of doing it?
Can a normal Udaloy I or other ship equipped with "Automatic Torpedo Approach" warning (HORSE JAW type sonars) intercept a torpedo with their RBU-6000's and RBU-1000's? (very short range, likely made for this) Does it need the ATA feature?

I can't find any information on this, I guess it is very secretive due to what a game-changer such a capability is.

I estimate the older the ship the less automatic the functionality is and the more manual input and crew skill is required
I also read somewhere about guys training to use the RBU's to intercept incoming missiles by creating a water spout.

Anyone have info about this and how it functions?

Re: Can normal RBU's intercept torpedoes? How does the UDAV-1 function?

Posted: Tue Oct 03, 2023 5:18 am
by Dimitris
Slow down. Take a breath.