Wacky AI behavior
Posted: Fri Aug 01, 2003 1:30 am
I recently started a game vrs the AI. I was Allied and gave the Japanese 200% commitment and started on the "hard" setting.
After some early non lethal skirmishes the only offensive move the comp made was Gili Gili. I played until the end of JUly just building up a huge force to go over on the offensive with and the AI wasnt doing squat.
I decided there must be something wrong and had a look at the AI dispositions.
The computer had 8 carriers placed in 6 task force groups. Most of the groups were one CV, CA and 4 or 5 DDS patrolling the most idiotic areas.
There have been times when the AI is a lot smarter then that and much more agressive overall.
Does anyone know the best setting to put the AI on to have a somewhat challenging game while learning the ropes before PBM?
Thanks in advance.
After some early non lethal skirmishes the only offensive move the comp made was Gili Gili. I played until the end of JUly just building up a huge force to go over on the offensive with and the AI wasnt doing squat.
I decided there must be something wrong and had a look at the AI dispositions.
The computer had 8 carriers placed in 6 task force groups. Most of the groups were one CV, CA and 4 or 5 DDS patrolling the most idiotic areas.
There have been times when the AI is a lot smarter then that and much more agressive overall.
Does anyone know the best setting to put the AI on to have a somewhat challenging game while learning the ropes before PBM?
Thanks in advance.