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Wrong localization.txt being read at start of MP game

Posted: Thu Oct 19, 2023 8:28 pm
by El_Condoro
This issue has come to light in my Orb & Crown mod where I use all new (fantasy) country names and it only occurs with MP games. On the first turn of a new game for the Axis (Adversary) side who go first, the standard real-world localization.txt file is being used for the country names. On the Allies first turn, the fantasy names are correct. On the Axis 2nd turn, the fantasy names are correct.

I suspect it is due to the turn not having been saved at that point.

Can this be fixed, please?

Re: Wrong localization.txt being read at start of MP game

Posted: Fri Oct 20, 2023 12:08 am
by Hubert Cater
Hi, yes and I believe this is now fixed for the next update

Re: Wrong localization.txt being read at start of MP game

Posted: Fri Oct 20, 2023 7:52 am
by El_Condoro
Excellent. Thank you.